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22 bytes removed, 19:20, 10 November 2015
Enhancement
== Enhancement ==
assignment enhancement option
 '''Multi-threaded Node Absolute Calculator'''
<s>Sphere Collision
or
View Frustum Culling</s>
 
 
<s><Sphere Collision Resources>
 
<br/>
<s>Sphere Collision or View Frustum Culling</s><br/>
<s><Sphere Collision Resources> <br/>
[https://studiofreya.com/3d-math-and-physics/simple-sphere-sphere-collision-detection-and-collision-response/ SIMPLE SPHERE-SPHERE COLLISION DETECTION AND COLLISION RESPONSE]
[http://www.miguelcasillas.com/?mcportfolio=collision-detection-c 3D Collision detection (C++) - Miguel Casillas]
 
[http://www.gamasutra.com/view/feature/131424/pool_hall_lessons_fast_accurate_.php Pool Hall Lessons: Fast, Accurate Collision Detection Between Circles or Spheres]
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