108
edits
Changes
→Enhancement
== Enhancement ==
'''Multi-threaded Node Absolute Calculator'''
<s>Sphere Collision or View Frustum Culling</s><br/>
<s><Sphere Collision Resources> <br/>
[https://studiofreya.com/3d-math-and-physics/simple-sphere-sphere-collision-detection-and-collision-response/ SIMPLE SPHERE-SPHERE COLLISION DETECTION AND COLLISION RESPONSE]
[http://www.miguelcasillas.com/?mcportfolio=collision-detection-c 3D Collision detection (C++) - Miguel Casillas]
[http://www.gamasutra.com/view/feature/131424/pool_hall_lessons_fast_accurate_.php Pool Hall Lessons: Fast, Accurate Collision Detection Between Circles or Spheres]