User:MattP/winter 2011 worklog january
Contents
- 1 Week One
- 1.1 Wednesday, January 5, 2011
- 1.2 Thursday, January 6, 2011
- 1.3 Friday, January 7, 2011
- 1.4 Saturday, January 8, 2011
- 1.5 Wednesday, January 12, 2011
- 1.6 Saturday, January 15, 2011
- 1.7 Sunday, January 16, 2011
- 1.8 Thursday, January 20, 2011
- 1.9 Saturday, January 22, 2011
- 1.10 Sunday, January 23, 2011
- 1.11 Wednesday, January 26, 2011
- 1.12 Thursday, January 27, 2011
- 1.13 Saturday, January 30, 2011
- 1.14 Sunday, January 31, 2011
Week One
Wednesday, January 5, 2011
12:30pm to 6:30pm
- create shape class
- create box class
- create plane class
- create sphere class
Thursday, January 6, 2011
3:30pm to 6:00pm
- fix and debug new classes
- found bug in sphere
Friday, January 7, 2011
11:30am to 2:30pm
- fixing sphere textures
Saturday, January 8, 2011
12:00pm to 6:00pm
- fixing sphere textures
- fixing box textures
Wednesday, January 12, 2011
5:30pm to 8:30pm
- completed sphere textures
- created custom textures
Saturday, January 15, 2011
12:30pm to 3:00pm
- researching for paper
Sunday, January 16, 2011
12:00pm to 2:00pm
- researching for paper
- planned outline
- created a thesis
Thursday, January 20, 2011
11:30am to 1:00pm
- wrote intro
- got more sources
6:00pm to 8:00pm
- c3dl section
- processingjs section
Saturday, January 22, 2011
4:00pm to 5:00pm
- wrote Method
6:00pm to 9:30pm
- wrote Uses
- wrote Future Work
- wrote Conclusion
Sunday, January 23, 2011
(entered as part of week b4) 12:30pm to 5:00pm
- revise paper
- added code samples
7:00pm to 11:00pm
- creating uses examples
Wednesday, January 26, 2011
2:30pm to 7:30pm
- creating uses examples
Thursday, January 27, 2011
12:45pm to 1:30pm
- meeting with mark
4:150pm to 5:30pm
- fixed 2d game example
Saturday, January 30, 2011
2:45pm to 5:45pm
- blog
- fix flikr
- added 3d movement to examples
6:45pm to 10:45pm
- plan and start 2D processing game
- got mini demo
Sunday, January 31, 2011
12:00pm to 4:00pm
- fix up 2D game ready for C3DL
- added life, lvls, and more to game!