User:MattP/summer 2010 worklog july
From CDOT Wiki
Contents
- 1 Week One
- 1.1 Monday, July 5, 2010
- 1.2 Tuesday, July 6, 2010
- 1.3 Wednesday, July 7, 2010
- 1.4 Thursday, July 8, 2010
- 1.5 Friday, July 9, 2010
- 2 Week Two
- 2.1 Monday, July 12, 2010
- 2.2 Tuesday, July 13, 2010
- 2.3 Wednesday, July 14, 2010
- 2.4 Thursday, July 15, 2010
- 2.5 Friday, July 16, 2010
- 3 Week Three
- 3.1 Monday, July 19, 2010
- 3.2 Tuesday, July 20, 2010
- 3.3 Wednesday, July 21, 2010
- 3.4 Thursday, July 22, 2010
- 3.5 Friday, July 23, 2010
- 4 Week Four
- 4.1 Monday, July 25, 2010
- 4.2 Tuesday, July 26, 2010
- 4.3 Wednesday, July 27, 2010
- 4.4 Thursday, July 28, 2010
- 4.5 Friday, July 29, 2010
Week One
Monday, July 5, 2010
- finish save and load on local storage
- speed up creating object by loading them at the start then cloning them
Tuesday, July 6, 2010
Wednesday, July 7, 2010
- fixed enclosures(works almost perfect)
Thursday, July 8, 2010
- debug and fix bugs for release
- testing
- create Pacman models
Friday, July 9, 2010
- 2 blogs
- create demo video
- testing
- create lighthouse bugs
Week Two
Monday, July 12, 2010
Tuesday, July 13, 2010
Wednesday, July 14, 2010
- created view object
- c3dl bug 56
Thursday, July 15, 2010
Friday, July 16, 2010
- tested and debugged bug 58
Week Three
Monday, July 19, 2010
Tuesday, July 20, 2010
- tested and debugged bug 59
Wednesday, July 21, 2010
- found bugs in picking, rendering, and saving bounding spheres
Thursday, July 22, 2010
Friday, July 23, 2010
- tested performance and debugged mjs add
Week Four
Monday, July 25, 2010
- c3dl added bounding boxes
Tuesday, July 26, 2010
- worked on new bugs in picking, rendering, and saving bounding spheres
Wednesday, July 27, 2010
- perfected bounding spheres
- culled using spheres or boxes
Thursday, July 28, 2010
- Collision Bounding Spheres
Friday, July 29, 2010
- Fixed High Speed Collision