Changes

Jump to: navigation, search

Proxy

8 bytes added, 18:20, 16 January 2007
no edit summary
{{TOCright}}
 
The <i>Proxy</i> pattern is used in software development to create a placeholder for an object. The object is not actually created until the information that the object holds is required. This extra layer of abstraction saves time when a program must access a database or a disk for the information.
<br />
<br />
If the information is never required, the database/disk will never be queried and the system will run more efficiently with less slowdowns for unnecessary materializations.
<br />
<br />
__TOC__
==Proxy Design Pattern==
1
edit

Navigation menu