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* Under construction<!--The course project is a three-stage, team assignment to build a game using the framework as the starting point. Each team consists of up to 5 3 members. Membership is subject to instructor approval In the first stage your team evaluates 6 applications and is open to modification until the end of the week of the drop date selects 3 for the coursecontinued work. The first stage of the assignment proposes evaluation includes profiling to identify the game design and identifies which member will work on which aspect of the gamehot spots in each application. Each team member is responsible for their own aspect. Each team meets with the instructor to review 2 of the proposal and obtain approvalcandidate applications. The second stage releases a draft of refactors the game. Each team meets again with applications to use the instructor to review progress and redefine goalsGPU, including shared memory. The third and final stage optimizes the performance. Each team presents the completed game to results of its work during the final week of the classsemester. * Specifications*# [[https://scs.senecac.on.ca/~gpu610/pages/assignments/a1.html Selection and Assessment]]*# [[https://scs.senecac. Details are on the Project Requirements page.ca/~gpu610/pages/assignments/a2.html GPU Programming]]-->*# [[https://scs.senecac.on.ca/~gpu610/pages/assignments/a3.html Optimization]]
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