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→4.7.0 Camera
: 3 - Dynamic (Demo) -> This will be just a demo camera, which will cycles around a circle which has a diameter equal to the distance between launcher and the target. (not sure if we this is possible here, needs more thought and help)
::Questions:
::Where to set the specific speed based on the distance(Such that the cycle finishes at the same time the projectile hits the target)?
::Should the transformation matrix be set in the update() function in Design.cpp?
:: Should we store this distance somewhere in Desing.cpp? <br/><br/><br/><br/><br/><br/>