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GAM666/DPS901 Victorious Secret

No change in size, 19:02, 30 October 2011
4.7.0 Camera
:: We can either give control of the camera (which direction to look) to the player or we can just give the zoom-in and zoom-out control to the player and have the default direction of view toward the target.
[[Image:sketch-democamera.jpg|thumb|400px|right| Sketch of the Demo Camera]]
: 3 - Dynamic (Demo) -> This will be just a demo camera, which will cycles around a circle which has a diameter equal to the distance between launcher and the target. (not sure if we this is possible here, needs more thought and help)
::Questions:
::Where to set the specific speed based on the distance?
::Should the transformation matrix be set in the update() function in Design.cpp?
:: Should we store this distance somewhere in Desing.cpp? [[Image:sketch-democamera.jpg|thumb|400px|right| Sketch of the Demo Camera]]<br/><br/>
== 5.0 Map of the World of the Game ==
1
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