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→4.4.0 GUI Elements (Heads Up Display)
[[Image:GAM666_Controls.jpg|center|Layout of the controls]]
=== 4.4.0 GUI Elements (Heads Up Display) ===
==== 4.4.1 Menu ====The In-Game Menu will allow the user to start a new game, quit, or resume game. ==== 4.4.2 Heads Up Display ==== The game will have two main elements for the GUIHUD. One is the current player score, and the other is the power meter. ===== 4.4.2.1 Score =====
The score will be positioned on the top right corner of the screen. Each time the player lands a block on a target, the respective amount will be added and displayed on this counter. This will be used for the player to gauge how well they're doing.
===== 4.4.2.2 Power Meter =====
The power meter will be positioned on the bottom left of the screen. When the player presses the launch button, the power bar will start to grow until the player lets go of the button or it reaches it's maximum. This will give the player an idea of how much power they're using, aiding them in hitting the targets.
===== 4.4.2.3 Targeting Aid =====
Time permitting, there will be a dotted line extending outwards from the launcher that will aid the player when aiming. It will be a straight line that represents roughly where the block will go, but not where it will land.