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GAM666/DPS901 Victorious Secret

1,424 bytes added, 16:12, 9 October 2011
4.0 Proposal
[[Image:GAM666_Controls.jpg|center|Layout of the controls]]
=== 4.4.0 GUI Elements (Heads Up Display) === The game will have two main elements for the GUI. One is the current player score, and the other is the power meter.==== 4.4.1 Score ==== The score will be positioned on the top right corner of the screen. Each time the player lands a block on a target, the respective amount will be added and displayed on this counter. This will be used for the player to gauge how well they're doing. ==== 4.4.2 Power Meter ==== The power meter will be positioned on the bottom left of the screen. When the player presses the launch button, the power bar will start to grow until the player lets go of the button or it reaches it's maximum. This will give the player an idea of how much power they're using, aiding them in hitting the targets. ==== 4.4.3 Targeting Aid ==== Time permitting, there will be a dotted line extending outwards from the launcher that will aid the player when aiming. It will be a straight line that represents roughly where the block will go, but not where it will land. === 4.5.0 Audio ===
Sound effects and background music will be used to create a more full experience.
===== 4.45.1 Sound Effects =====
Sound effects will play when:
* a disapproving sound when the projectile misses the target.
===== 4.45.2 Background Music =====
This is to be determined. We will require music that we can rightfully use, for example, the unique and majestic musical stylings of saraJ00n: [http://www.youtube.com/watch?v=QH2-TGUlwu4 http://www.youtube.com/watch?v=QH2-TGU1wu4]
 
 
=== 4.6.0 Lighting ===
 
 
Our basic lighting set up will involve one large light source representing the sun. This light source will need to be able to light all of the core elements (launcher, target pads).
 
 
Time permitting, each target pad will emit a coloured light, and a red or a green light will emit where the block lands signifying a target hit or a target miss.
== 5.0 Map of the World of the Game ==
1
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