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Teams Winter 2011/team5/lab4/tutorial

9 bytes removed, 21:46, 15 April 2011
Step 12 - Expand your src folder and double click the .java file to begin editing
== Step 12 - Expand your src folder and double click the .java file to begin editing ==
== Step 13 - It will look like it does in the screenshot below. It will have to be edited to make it the start screen where you app starts ==== Step 14 - This is done by extending UiApplication class, which will co-ordinate the screen that is currently on top of the screen stack ==== Step 15 - We have also added some code to create a new instance of the application and make the currently running thread the application's event dispatch thread in the main function ==== Step 16 - In the constructor of the App's main class file, we push a new screen onto the top of the screen stack ==== Step 17 - The name of the new class created, which will be the first screen of the app is specificed int he pushScreen method ==
the start screen where you app starts ==
== Step 14 - This is done by extending UiApplication class, which will co-ordinate the screen that is
 
currently on top of the screen stack ==
== Step 15 - We have also added some code to create a new instance of the application and make the
 
currently running thread the application's event dispatch thread in the main function ==
== Step 16 - In the constructor of the App's main class file, we push a new screen onto the top of
 
the screen stack ==
== Step 17 - The name of the new class created, which will be the first screen of the app is
 
specificed int he pushScreen method ==
== Step 18 - Right click the package, and create a new Class, called MyScreen ==
== Step 19 - MyScreen will be the first screen of the app and here we can configure a screen title and anything else we want to start the app with ==
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