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Configuration.h
*Increase the MAX_STR_ARRAYS macro by 1 (Line 46)
*Add two more elements to the Integer enum: GF_NO_ALGS and GF_DF_ALGO (Lines Line 88, -89)
*Add an element to the StrArray enum: GF_LITDESC (Line 127)
*Create a macro called LIGHT_DESCRIPTIONS (Line 331)
iUserDialog.h
*Add virtual void populateLightingList(void*) = 0; to the interface (Line 29)
UserDialog.h
*Add a wchar_t variable to store the lighting description (Line 34)
*Add void populateLightingList(void*); to the header file (Line 54)
UserDialog.cpp
*Set the previously created wchar_t variable to an empty string (Line 48)
*Call the populateLightingList(hwnd) function in populateUserDialog (Line 88)
*Create the void populateLightingList(void*) function (Line 150-161)
*Retrieve the selected algorithm and set its index into GF_DF_ALGO (Line 581-585)
*Store the lighting description inside of the wchar_t variable (Line 594)
iObject.h
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