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User:Akopytov

72 bytes added, 11:50, 9 April 2011
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== Lighting ==
Instructions to incorporate advanced lighting into your game:<br />
Download the full working solution here:<br />OR<br />Download just the files that have changes relevant to lighting here:<br />
Copy from the files or manually code the following:<br />
Configuration.h<br />Increase the MAX_STR_ARRAYS macro by 1 (Line 46)<br />Add two more elements to the Integer enum: GF_NO_ALGS and GF_DF_ALGO (Lines 88, 89)<br />Add an element to the StrArray enum: GF_LITDESC (Line 127)<br />Create a macro called LIGHT_DESCRIPTIONS (Line 331)<br />Create an enum called LightAlgorithm (Line 389)<br />
Context.cpp<br />
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