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</big>
You can then use these in Design::update function
<big>
</big>
Add these functions in Design.cpp
<big>
bool Design::sendForce(bool force)
return fFactor;
}
</big>
In Engine.cpp, add this to run:
<big>
joystick->updateForce(design->getForceFactor(), design->getForceTime(), design->getForceDir());
</big>
[[Category:force feedback]]