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→Define the Application
*Select the ''Build'' tab and set the name of the application
===Define the Application===
*Create the classes StartScreen, PlayerOne, and PLayerTwoPlayerTwo
*StartScreen will setup the environment for our application
*Both Player classes will contain the code for what is to be displayed per the respective players turn
*After the player makes a move, the screens will swap and the other player will take their turn while their screen is currently showing
===Starting the Game===
*Implement the code to create the menu