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package mypackage;
public class MyApp{
/**
* Entry point for application
}
</source>
You have to extend ''UiApplication''. This class extends the UiApplication class, providing a graphical use interface.
You have to import ''import net.rim.device.api.ui.UiApplication;''
Let us suppose that you want your application to have '''two screens''' and you want to switch from a screen to another using a button.
Thus, you have to define a variable of type Screen to keep track of the Screen object and a variable of type ButtonField.
You need also to importi ''net.rim.device.api.ui.component.ButtonField;''
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