154
edits
Changes
→Project Requirements
= Project Requirements =
Your game involves a real-time audio-visual-haptic experience in a 3-D world using advanced game programming techniques to improve the performance and the appealof your game. The user experiences should experience force feedback through some form of controller in response to certain common actions in your game. Each member must contribute their own feature to the game development in a selected area or areas of their choosingspecialization. Each member should also contribute to the integration of a separate, unrelated feature developed by another team.
== Phase 1 ==
The first phase is an informal, written proposal of the features that your team intends wishes to implementin its final game. Your description should identify the basic aspects of the these features as well as the refinements needed to produce a comprehensive implementation. This will require some research on your part, especially in the case of DPS905 students. Your proposal should be documented on the team project page of the course wiki under '''Proposal'''. Your proposal should identify the parts of the framework that you expect to modify extensively in your implementationafter consultation with your instructor.
Each team member should have their own successfully compiled version of the starting sample base code in their own workspace in the branch sub-directory of their team's repository.
Branch submission path: svn://zenit.senecac.on.ca/dps901_103rep??/branches/SenecaID/15C