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== Member Tasks ==
After meeting with the professor for the first time we have decided that it is most beneficial for the group for all group members to work on graphics at the beginning of the course. As we start getting later into the semester and start learning about sound and input we will select individual members to begin working on those tasks.
'''Organization of work is as follows :'''
'''Decided upon tasks:'''
* Creation of UI
* Collision Detection
* Loop back in game world
* Save and load state of game
* Weather effects
* Projectile Motion
* Explosion effects
* Improved GPU Textures
* Physical object textures
* 360 camera angle with zoom in and out
Sub-Team #1: Jordan + Gerald
Sub-Team #2: Rick + Shayan
''Priority of tasks are the same as the listed order.''
Sub-Team #1 Tasks:
* UI
* Save and load state
* Improved GPU Textures
* Projectile motion
* Physical Object Textures
Sub-Team #2 Tasks:
* Collision Detection
* Loop back
* Explosion Effects
* Camera control
* Weather Effects
The function of the teams is not to isolate the two teams to their tasks but to concentrate members on tasks to improve productivity. As such, the tasks will be collaborative in that the Sub-teams will be able to help the other sub-team if it is needed.
''Sound and Input goals to follow near the end of semester.''
{| class="wikitable" border="3" width="400"
! Member !! Role