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→Trunk Status: Added importing meshes message.
{{GAM666/DPS901 Index | 20103}}
= Mutalisk =
== Project Marking Percentage ==
<big>
Group work: 60% (25 <= xx <= 50)
Individual work: 40% + (50 <= xx <= 75)
-------------------------
Total 100%
</big>
== Repository Path ==
== Trunk Status ==
committed by fardadHasan == Messages ===== UPDATE: Nov. 5, Importing meshes from a file now ready === Mesh importing has now been implemented through the CreateMesh() method. To use it, '''#include "iMesh.h"''' and call '''CreateMesh("filename.obj", Colour somecolour);'''
'''CreateMesh:''' This function creates and returns the address of a new iObject object (in reality a Mesh object, descending from Object). The model file is expected to reside in resources/models (resources resides in the same directory as 15-Controller). Like other objects, set the Colour to whatever you want to multiply the model's texture by that colour. --Hasan = Team Memebers Members =
{| border="1" cellpadding="5"
|-
| Hughes || Joseph || jphughes || - || CloudScorpion || -
|-
| Alexander || Ryan || rjalexander || - || tdot || -
| Kamal-Al-Deen || Hasan || hkamal-al-deen || [http://orbitalstation.wordpress.com The Orbital Station] || northWind || 416NUMNUMNUM909NUMNUMNUM7925
|-
| Gorscak || Ljubomir || gljubomir || [http://ljubomirgorscak.blogspot.com Ljubomir's Blog] || ljubo || (647) 328-4807647dash328dash4807
|-
|}
[mailto:jphughes@learn.senecac.on.ca,istessema@learn.senecac.on.ca,gljubomir@learn.senecac.on.ca,rjalexander@learn.senecac.on.ca,hkamal-al-deen@learn.senecac.on.ca?subject=dps901-gam666 Email All]
= Proposal =
==Introduction==
In response to the proposal assignment you announced in our -class, this memo outlines our plans to create a 3D game for GAM666.
==Proposed Plan==
Our game is going to be a ball rolling through a maze. The point of view will be third person perspective as if the camera is following the ball. The entire level will propel the balls movement by “tilting” the level and simulating gravity. The objective will be to successfully roll the ball to the target while using visual cues (objects) to keep track of where the ball has been. Various obstacles may hinder the balls success.
==Feasibility of Project==
*Having an idea which is initially simplistic and builds in complexity will allow our team to ensure a polished look and playability.
== Map of the World of the Game ==
= Moderator's - Instructors Comments =
=Team Schedule=
=Links=
==Project Requirements==
http://zenit.senecac.on.ca/wiki/index.php/GAM666/DPS901_Project_requirements_20103
==Meetings==
[[mutalisk_meeting_sept_29|Wed, Sept 29 @ 9:00pm]] in Freenode, /join #seneca-students