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DPS905 Hic Sunt Dracones

10 bytes added, 23:55, 29 September 2010
Proposal
* dynamic village and soldier placement
* multiple attacks using a 'rock paper scissor' concept with certain attacks needed for certain targets. Make the user need to think about their attack choice
* some visceral feedback to user (such as: slight screen bob with dragon's wings, more dramatic elongated perspective when flying forward to make it feel faster, screen shakes and bobs to various things like attacks, etcs)
* extra terrain details
* line of sight checks
7
edits