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Canvas3D JS Library

60 bytes added, 17:49, 6 March 2009
Bug List
* Textures
** <del>textures are not always displayed. Seems like textured object needs to be moving or at least another object in the scene needs to be moving.</del> FIX: Scene was rendering only one frame if nothing moved, but the textures are loaded after the scene is rendered, so objects were not textured. Now scene renders regardless if objects move or not.
** <del>very strange bug, when creating a texture in ms paint and a the entire texture is one solid color, the browser will crash as soon as the image is loaded. If there is at least one pixel which is not the color of the 'solid color', there are no problems. Likely due to the format openGL is expecting the file to be.</del> FIX: Vlad fixed this in the canvas3d extension.
** <del>not a bug, but the context should not be passed into the Texture's setTexture method.</del> Model.setTexture() changed.
** if two contexts are used, 2.0 and 1.1, textures in 1.1 don't appear.
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