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→fuelApplication.js
* [[User:Samer.Ziadeh|Samer Ziadeh]]
== TODO ==
* At the moment FUEL is manually added to the build (see below). It will be much easier if the build script did it for us :)
== Project Details ==
At the moment FUEL only works on Firefox3. This project is dedicated in back porting FUEL to make it work with Firefox2
== fuelApplication.js ==
'''fuelApplication.js''' is located in '''mozilla/browser/fuel/src''' and will be the main file that will undergo the changes.
You can get the latest update of it [http://www.samerziadeh.com/mozilla/fuelApplication.js here]. It's just a plain text file, it doesn't have the fancy change revision.
Below are the list of the functions I tested with and what did and didn't work.
<b><font style="font-size:120%">Working:</font></b>
* Console
<b><font style="font-size:120%">Not Working:</font></b>
* Bookmarks
== Build Instructions ==
We need to create a directory to throw the mozilla source in.
<pre>mkdir mozilla-1.8-branch
cd mozilla-1.8-branch</pre>
This will fetch the ''client.mk'' file from mozilla.
''client.mk'' contains info on how to configure the build tree to configure any product
the ''-r MOZILLA_1_8_BRANCH'' specifies to the server that we want the ''client.mk'' file from the 1.8 branch
<pre>cvs -d :pserver:anonymous@cvs-mirror.mozilla.org:/cvsroot co -r MOZILLA_1_8_BRANCH mozilla/client.mk</pre>
Now we need to create the ''.mozconfig'' file.
It contains parameters for ''client.mk'' on how to checkout and build.
The last ''ac_add_options'' line is not needed for non Mac machines.
<pre>cd mozilla
cat > .mozconfig << MOZCONFIG
# Options for client.mk.
mk_add_options MOZ_CO_PROJECT=browser
mk_add_options MOZ_OBJDIR=@TOPSRCDIR@/objdir
mk_add_options MOZ_MAKE_FLAGS="-s -j4"
# Options for 'configure' (same as command-line options).
ac_add_options --enable-application=browser
ac_add_options --enable-debug
ac_add_options --enable-tests
ac_add_options --with-macos-sdk=/Developer/SDKs/MacOSX10.4u.sdk
MOZCONFIG</pre>
After creating the MozConfig file we can begin downloading the source. <small>(around 220mb)</small>
<pre>make -f client.mk checkout</pre>
Now we can start building firefox.
<pre>make -f client.mk build</pre>
When finished the firefox executable is found in the following directories
* xp/*nix: mozilla/dist/bin/firefox
* mac: mozilla/dist/bin/Something.app/Contents/MacOs/firefox
To download FUEL navigate to ''../mozilla''
<pre>cd ..
cvs -d :pserver:anonymous@cvs-mirror.mozilla.org:/cvsroot co mozilla/browser/fuel</pre>
Now that we have acquired the fuel source we need to modify the ''browser/Makefile.in'' to let the build know about the addition
<pre>cd mozilla/browser
vi Makefile.in</pre>
* Go to the line starting with DIRS
* Append fuel to the end of it
<pre>DIRS = base components locales extensions themes app fuel</pre>
The build script doesn't generate the fuel part automatically, which is why fuel is fetched after the build is done.
The following steps will force the generation of the makefiles manually, and then rebuild fuel and app
<pre>cd ../objdir
../build/autoconf/make-makefiles browser/fuel
make -C browser/fuel
make -C browser/app</pre>
and there you have it, FUEL is now built into ff2
== Links ==
* [http://samermozilla.blogspot.com/ Samer's Blog]
* [http://quality.mozilla.org/en/node/452 How To Build a Mozilla Tree]
* [http://wiki.mozilla.org/FUEL FUEL]
* [http://developer.mozilla.org/en/docs/FUEL FUEL docs]
* [https://bugzilla.mozilla.org/show_bug.cgi?id=390335 bug #390335]
* [http://mxr.mozilla.org/seamonkey/find?string=fuel%2Ftest%2Fbrowser_&tree=seamonkey FUEL JS Test Files]