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GAM532/DPS932 Team Elite Four

584 bytes added, 05:13, 26 February 2014
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Work load division : Dong hoon Choi is responsible for all of this works. He is going to make all of shader code of heightmapping.
===Proposal===
Status: Accepted
'''Game Title : The King of Sled'''
Work load division: Dong hoon Choi is responsible for all of the game. He is going to do game design, applying heightmapping, processing of user input.
 
 
===Proposal===
Status: Declined
 
Notes: To be able to create a game like this, you would either need physics responses from your height map (not easy to do correctly) or you would need dynamic pathing systems. While the pathing system would be your only viable option (physics is far too complex), it would still require you to have a pathing system built from a height map, which requires a somewhat hefty amount of work. If you can present a plan to be able to tackle these issues in a reasonable amount of time, then I will accept your proposal.
 
== Repository ==
[https://bitbucket.org/ddricardo/teame4-engine Team Elite 4 Repo]

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