CpaCoderpz - oop344 20123

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cpaCoderpz (team X)

Project Marking Percentage

Group work:       50%      
Individual work:  50% +    
-------------------------
Total            100%

Repository

Team Members

cpaCoderpz members
First Name Last Name Team Name Section Seneca Id wiki id IRC nick GITHUB ID Blog URL
Freddy Cheungh cpaCoderpz A fgcheunghchen1 Freddy Gai Fung Cheungh Chen fgcheunghchen1 fgcheunghchen1 Freddy's C++ Blog
Matt Jang cpaCoderpz A mjang13 Matt Jang SoBrisk SoBrisk Matt's Blog
Vernileo Turalba cpaCoderpz A vturalba Leo Turalba Ltur leoturalba Blogging Coderz
Joseph Visconti cpaCoderpz B jvisconti2 Joseph_Visconti Visconti Joseph-Visconti OOP344

Issues and Status

0.2 Milestone

  1. Add console class to project and test with cio_test (issue 1) (by Freddy Cheungh - reviewed by Joseph Visconti)
  2. Create Mock-up classes
    Create the class files (header and cpp) with blank methods and make sure they compile
    1. CField Mock-up Class (issue 2.1) (by Matt Jang - reviewed by Freddy Cheungh)
    2. CLabel Mock-up Class (issue 2.2) (by Matt Jang - reviewed by Freddy Cheungh)
    3. CDialog Mock-up Class (issue 2.3) (by Matt Jang - reviewed by Freddy Cheungh)
    4. CLineEdit Mock-up Class (issue 2.4) (by Freddy Cheungh - reviewed by Joseph Visconti)
    5. CButton Mock-up Class (issue 2.5) (by Joseph Visconti - reviewed by Vernileo Turalba)
    6. CValEdit Mock-up Class (issue 2.6) (by Joseph Visconti - reviewed by Vernileo Turalba)
    7. CCheckMark Mock-up Class (issue 2.7) (by Joseph Visconti - reviewed by Vernileo Turalba)
    8. CText
      1. Add Text Class to the project (issue 2.8.1) (by Vernileo Turalba - reviewed by Matt Jang)
      2. CText Mock-up Class (issue 2.8.2) (by Vernileo Turalba - reviewed by Matt Jang)
    9. CCheckList Mock-up Class (issue 2.9) (by Vernileo Turalba - reviewed by Matt Jang)


0.3 Milestone

  1. CField (issue 3.1) (by Joseph Visconti - reviewed by Freddy Cheungh)
  2. CDialog (issue 3.2) (by Freddy Cheungh & Matt Jang - reviewed by Vernileo Turalba)
  3. CLabel (issue 3.3) (by Freddy Cheungh & Joseph Visconti - reviewed by Matt Jang)
  4. CLineEdit (issue 3.4) (by Vernileo Turalba - reviewed by Joseph Visconti)

0.4 Milestone

  1. CButton (issue 4.1) (by Joseph Visconti - reviewed by Freddy Cheungh)
  2. CValEdit (issue 4.2) (by Vernileo Turalba - reviewed by Matt Jang)
  3. CCheckMark (issue 4.3) (by Freddy Cheungh & Matt Jang - reviewed by Vernileo Turalba & Joseph Visconti)

0.5 Milestone

  1. CText (issue 5.1)
  2. CCheckList (issue 5.2)

Coding Rules

General

  • tab four (4) spaces
  • do not cut off long lines
  • use spaces and not tabs
  • ordering rules may be broken if needed for functionality or practicality

Naming

  • private variables and methods must start with an underscore (_)
  • variable names use camel case starting with a lowercase letter (variableName)
  • method and function names use camel case starting with a lowercase letter (methodName)
  • class names use camel case starting with an uppercase letter (ClassName)
  • constant names are all uppercase and words are split with an underscore (CONSTANT_NAMES)

Variables

  • in classes, order variables by type and then name unless an alternate order is required to function
  • primitive before non primitive
  • with primitive types, largest to smallest
  • order non primitive types alphabetically

Classes

  • in class interfaces everything is indented at least one level
  • in class interfaces in scopes that are specified, indent the method and variable declarations in that scope an additional level
  • declare variables before methods in a scope
  • variable names are not included in the interface
  • method comments are in the implementation
  • variable comments are in the interface
  • constructors and destructors are declared first in their scope
class ExampleClass {
    int _privateVariable;
    public:
        bool status;
        int something(int);
};

Conditional Statements

  • else and else if statements take place the line after a closing bracket
  • no break on default case in switch statement
  • in switch statement, break statements share the same indent level as a case statement
  • always use brackets, even with single line statements
if (false) {
    statement;
}
else {
   statement;
}

switch (1) {
    case 2:
        statement;
    break;
    default:
        statement;
}

Loops

  • in for loops, use the letter i to count iterations
  • in nested for loops, use alphabetically increased letters from the letter i as iteration counters (i, j, k, ect)
  • always use brackets or ; to declare that there is no code to be run each loop
for (int i = 0; i < 10; i++);
for (int i = 0; i < 10; i++) {
    for (int j = 0; j < 10; j++) {
        statement;
    }
}

Comments

  • comments for variables take place on the same line as the variable
  • method and function comments must always be multi-line comments
  • method and function comments describe the method or function and then specify the the parameters and return with a short description (if needed) of each
  • code blocks of over 20 lines can have their end bracket commented
/*
 * increases a number by 1
 *
 * param: num, the integer number to increase
 * return: num increased by 1
 *
 */
int func(int num) {
    return num + 1;
}

Spacing

  • if, for, switch and while statements are followed by a space before the open parentheses
  • the close parentheses for these statements is followed by a space before the open curly bracket
  • when the parentheses is followed by a semicolon, there is no space
  • in for statements, each semicolon is followed by a space unless it is empty
  • for method and function declaration, there is no space between the end of the name and the open parentheses
switch (1) {
    case 2:
        statement;
    break;
    default:
       statement;
}
if (true) {
    statement;
}
else if (false) {
    statement
}
else {
    statement;
}
for (int i = 0; i < 10; i++);

while (false) {
    statement;
}

do {
   statement;
} while (true);

Includes

  • order includes in order of priority then alphabetically

meetings

  • latest will be on top
  1. topic and date1
  1. topic and date2

discussions