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Team A

5 bytes added, 09:23, 8 November 2011
Team Members
==Team Members==
# [mailto:sskrishnamoo@learn.senecac.on.ca?subject=dps901 Suventhan Krishnamoorthy]Level design, object movement# [mailto:adhamala@learn.senecac.on.ca?subject=dps901 Aayush Dhamala]Level design, object movement# [mailto:nzhou5@learn.senecac.on.ca?subject=dps901 Nan Zhou (Team Leader)]Level design,model design# [mailto:nkuznetsov@learn.senecac.on.ca?subject=dps901 Nikita Kuznetsov (Team Advisor)]# [mailto:adhawan@learn.senecac.on.ca?subject=dps901 Aakash Dhawan]Collision & Lightning[mailto:sskrishnamoo@learn.senecac.on.ca;adhamala@learn.senecac.on.ca;nzhou5@learn.senecac.on.ca;nkuznetsov@learn.senecac.on.ca;adhawan@learn.senecac.on.ca?subject=dps901 eMail All]
==Marking==
<big>
Group work: 5075% Individual work: 5025% +
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Total 100%
==Map of the World of the Game==
[[Image:Trackmap.jpeg|Trackmap.jpeg650px]]
==ModeratorInstructor's - Instructors Comments==
* nothing on the repository yet
* maximum group % is 75% - there has to be some individual componentPrevious comments
* add repo link
* add trunk status
* add marking %
* add trunk statusmaximum group % is 75% - there has to be some individual component
* your concept is fine, but you need much more detail to start coding
** map of the game
** what kinds of models will you use
** what kind of collision
*** try to stay axis aligned - more on this when we meet
** what kinds of models will you use
==Any other thing you find necessary==
1
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