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GPUSquad

77 bytes removed, 13:21, 10 November 2023
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Team Members
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== Team Members ==
# [mailto:tsarkar3@myseneca.ca?subject=dps915 Tanvir Sarkar]TS
# [mailto:moverall@myseneca.ca?subject=dps915 Michael Overall]
# [mailto:ikrasnyanskiy@myseneca.ca?subject=gpu610 Igor Krasnyanskiy]
# [mailto:tsarkar3@myseneca.ca;moverall@myseneca.ca;ikrasnyanskiy@myseneca.ca?subject=dps915gpu610 Email All]
== Progress ==
In our attempts to make the kernel scalable with ghost cells, we scaled along one dimension. However, we were inconsistent in our scaling. The 1D kernel scaled along the n (y) dimension while the 2d kernels scaled along the m (x) dimension. Scaling along the x dimension, while allowing results to be testable between serial and 2D parallelized versions of the code, produced distributions that were strangely banded and skewed. In other words, we made the code render weird things faster:
[[File:mDimensionScaleMDimensionScale.png]]
FINAL TIMINGS <pre style="color: red"> THE GRAPH IMMEDIATELY BELOW IS INCORRECT: there was an error recording the 1D runtimes for assignment 2</pre>
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