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GAM666/DPS901 Victorious Secret

33 bytes removed, 08:47, 8 November 2011
Camera
* Forgot to point this out the other day, but I found that in the engine currently, the input controls for the cameras reside within the Camera class. I don't think we need any of it unless we resort to a manual controlled camera.
** It may be best to comment them out as they can conflict with what's in Design.cpp (I know the controller inputs definitely conflict here)
 
 
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== Map of the World of the Game ==
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