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GAM670/DPS905 Project Requirements 20111

363 bytes added, 09:19, 5 January 2011
Suggested Upgrades to the Base Code
* advanced lighting techniques
** isotropic
*** Cook-Torrance
*** Oren-Nayar
** anisotropic
*** Ward
*** Ashikhmin-Shirley
** bump mapping
*** parallax
*** self-shadowing
** environment cube maps
*** cube mapping
*** high dynamic range cube maps
** high dynamic range lighting
*** simple
*** faked
*** tone mapping
* advanced texturing techniques
** displacement mapping
** geometry images
** projective texturing
** vertex texturing
*** displacement mapping
*** geometry images
* advanced audio techniques
* comprehensive collada imports
* advanced visibility determination
* advanced collision detection
** oriented bounding boxes
* quaternions
* networked gameplay
* particle systems
* terrain
** terrain following
* opengl 3.0
* open audio
* Direct2D
* advanced force feedback
* raw input APItechniques** XInput** Raw input** picking