Open main menu

CDOT Wiki β

Changes

Apex Page

547 bytes added, 01:06, 8 November 2015
Enhancement
or
View Frustum Culling
 
 
<Resources>
 
Pool Hall Lessons: Fast, Accurate Collision Detection Between Circles or Spheres<br/>
http://www.gamasutra.com/view/feature/131424/pool_hall_lessons_fast_accurate_.php
 
SIMPLE SPHERE-SPHERE COLLISION DETECTION AND COLLISION RESPONSE<br/>
https://studiofreya.com/3d-math-and-physics/simple-sphere-sphere-collision-detection-and-collision-response/
 
What is a good algorithm to detect collision between moving spheres?
http://gamedev.stackexchange.com/questions/313/what-is-a-good-algorithm-to-detect-collision-between-moving-spheres
== Work Breakdown and Progress ==
108
edits