Difference between revisions of "User:MattP/winter 2011 worklog january"

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(Sunday, January 31, 2010)
Line 71: Line 71:
 
* got mini demo
 
* got mini demo
 
==='''Sunday, January 31, 2010'''===
 
==='''Sunday, January 31, 2010'''===
12:00pm to 2:00pm
+
12:00pm to 4:00pm
 
* fix up 2D game ready for C3DL
 
* fix up 2D game ready for C3DL
 +
* added life, lvls, and more to game!
 +
*added game into c3dl getting great fps
 
[[category:Winter 2011 January]]
 
[[category:Winter 2011 January]]
 
[[category:Matt's Work Log]]
 
[[category:Matt's Work Log]]

Revision as of 03:15, 1 February 2011

Week One

Wednesday, January 5, 2010

12:30pm to 6:30pm

  • create shape class
  • create box class
  • create plane class
  • create sphere class

Thursday, January 6, 2010

3:30pm to 6:00pm

  • fix and debug new classes
  • found bug in sphere

Friday, January 7, 2010

11:30am to 2:30pm

  • fixing sphere textures

Saturday, January 8, 2010

12:00pm to 6:00pm

  • fixing sphere textures
  • fixing box textures

Wednesday, January 12, 2010

5:30pm to 8:30pm

  • completed sphere textures
  • created custom textures

Saturday, January 15, 2010

12:30pm to 3:00pm

  • researching for paper

Sunday, January 16, 2010

12:00pm to 2:00pm

  • researching for paper
  • planned outline
  • created a thesis

Thursday, January 20, 2010

11:30am to 1:00pm

  • wrote intro
  • got more sources

6:00pm to 8:00pm

  • c3dl section
  • processingjs section

Saturday, January 22, 2010

4:00pm to 5:00pm

  • wrote Method

6:00pm to 9:30pm

  • wrote Uses
  • wrote Future Work
  • wrote Conclusion

Sunday, January 23, 2010

(entered as part of week b4) 12:30pm to 5:00pm

  • revise paper
  • added code samples

7:00pm to 11:00pm

  • creating uses examples

Wednesday, January 26, 2010

2:30pm to 7:30pm

  • creating uses examples

Thursday, January 27, 2010

12:45pm to 1:30pm

  • meeting with mark

4:150pm to 5:30pm

  • fixed 2d game example

Saturday, January 30, 2010

2:45pm to 5:45pm

  • blog
  • fix flikr
  • added 3d movement to examples

6:45pm to 10:45pm

  • plan and start 2D processing game
  • got mini demo

Sunday, January 31, 2010

12:00pm to 4:00pm

  • fix up 2D game ready for C3DL
  • added life, lvls, and more to game!
  • added game into c3dl getting great fps