Difference between revisions of "C3DL Collision Detection"
(→0.1 - Week of Jan 19) |
(→0.2 - Week of Feb 2) |
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=== 0.2 - Week of Feb 2 === | === 0.2 - Week of Feb 2 === | ||
− | + | * Performed initial test for collision | |
+ | ** Check flags | ||
+ | ** Check for bounding sphere collision with out models with flags on | ||
+ | *** Collision - distance of two bounding sphere's position is less than the sum of the radius of both sphere | ||
=== 0.3 - Week of Feb 16 === | === 0.3 - Week of Feb 16 === |
Revision as of 08:07, 22 January 2009
Contents
Name of Project
Canvas 3D - Collision Detection
Description
The ability to detect any object(s) colliding with object(s).
Leader(s)
Project Contributor(s)
- Catherine Leung
Contribution(s)
Student Demo
- Jan 20th - 10am
Releases
0.1 - Week of Jan 19
- Created flag for models to have collision detection
- Created set/get functions for flag
- Created function for bounding sphere for models
- Returns array of 2: Sphere Position (array of 3), Sphere Radius (float)
- Enable callback to check for collision detection when updating scene
0.2 - Week of Feb 2
- Performed initial test for collision
- Check flags
- Check for bounding sphere collision with out models with flags on
- Collision - distance of two bounding sphere's position is less than the sum of the radius of both sphere
0.3 - Week of Feb 16
Goal
0.4 - Week of Mar 9
Goal
0.5 - Week of Mar 23
Goal
0.6 - Week of Apr 6
Goal
?.? - Week of Apr 20
Goal
Project Updates
January 2009
Jan 13, 2009
- Created wiki page