Difference between revisions of "C3DL Collision Detection"
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== Project Updates == | == Project Updates == | ||
=== January 2009 === | === January 2009 === | ||
+ | <i>Jan 17, 2009</i> | ||
+ | <i>Jan 17, 2009</i> | ||
+ | <i>Jan 16, 2009</i> | ||
+ | <i>Jan 15, 2009</i> | ||
+ | * | ||
<i>Jan 13, 2009</i> | <i>Jan 13, 2009</i> | ||
* Created wiki page | * Created wiki page |
Revision as of 08:08, 22 January 2009
Contents
Name of Project
Canvas 3D - Collision Detection
Description
The ability to detect any object(s) colliding with object(s).
Leader(s)
Project Contributor(s)
- Catherine Leung
Contribution(s)
Student Demo
- Jan 20th - 10am
Releases
0.1 - Week of Jan 19
- Created flag for models to have collision detection
- Created set/get functions for flag
- Created function for bounding sphere for models
- Returns array of 2: Sphere Position (array of 3), Sphere Radius (float)
- Enable callback to check for collision detection when updating scene
0.2 - Week of Feb 2
- Performed initial test for collision
- Check flags
- Check for bounding sphere collision with out models with flags on
- Collision - distance of two bounding sphere's position is less than the sum of the radius of both sphere
0.3 - Week of Feb 16
Goal
0.4 - Week of Mar 9
Goal
0.5 - Week of Mar 23
Goal
0.6 - Week of Apr 6
Goal
?.? - Week of Apr 20
Goal
Project Updates
January 2009
Jan 17, 2009 Jan 17, 2009 Jan 16, 2009 Jan 15, 2009
Jan 13, 2009
- Created wiki page