Difference between revisions of "Team Armour"

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(Research Notes)
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= Research Notes =
 
= Research Notes =
==Projects Proposals==
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==Research Data==
===Human-Machine Interaction Changes===
 
* discuss the changes in human-machine interaction from a punch card to touch interface.
 
  
===Possible future in Touch Technology===
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The increasing use of portable devices like smartphones and tablets have driven research for a more efficient user interface. These various research are aimed at helping users gain a quick and fast access to digital information from portable devices while maintaining similar or increased usability as a desktop computer with a mouse and keyboard.
* (Need more research on this)
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 +
As noted in [http://www.chron.com/life/article/Touch-screen-success-could-make-PC-mouse-obsolete-1623293.php Roy Bragg's post], touch screen provides a more natural interaction between humans and computers. With multi-touch, it is less time-consuming for a user to access information on the device.
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Another reason for the advancement of touch screen technology is trying to provide a more natural user interface and similar productivity on smaller devices, which would be infeasible if a keypad is used.
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==Other Topics==
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* Motion gesture for mobile phones
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* OLED Phones (fold-able screen)
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* Gesture Recognition in games
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* Brain-computer interaction

Revision as of 21:32, 14 November 2011


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Team Armour

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Thesis Statement

Thesis

"There are challenges in toushcreen technology that other less intuitive methods of input have inherently overcome"

Older Version - "Touch screen technology has improved the interactions between human and computers by eliminating the middleware"

Keywords

Direct Human-Machine Interaction; Eliminating Middleware; Touch Screen;

Bibliography

AMEInfo "HP redefines touchscreen PC experience with new ergonomic design"

Davis, Cyndi "Will touchscreen technology eliminate Ergonomic risk in computing and gaming?"

Bragg, Roy "Touch-Screen success would make PC mouse obsolete"

Ergonomics made easy"Ergonomic Keyboards"

Nintendo America "Nintendo Wii U"

Saffer, Dan "Activity Zones for touchscreen tables and phones"

Swann, Melanie "Ergonomics of Touch Screens"

Tannen, Rob "Designing *for humans"

Hsinfu Huang Li-Hao Chen "Enhancing Human-Computer Interaction and Feedback in Touchscreen Icon"

Michael Thornlund "Gesture Analyzing"

Tim Syth "Touching Technology"

Ashlee Vance "Haptics Adds New Dimensions to Touchscreens"

Research Notes

Research Data

The increasing use of portable devices like smartphones and tablets have driven research for a more efficient user interface. These various research are aimed at helping users gain a quick and fast access to digital information from portable devices while maintaining similar or increased usability as a desktop computer with a mouse and keyboard.

As noted in Roy Bragg's post, touch screen provides a more natural interaction between humans and computers. With multi-touch, it is less time-consuming for a user to access information on the device. Another reason for the advancement of touch screen technology is trying to provide a more natural user interface and similar productivity on smaller devices, which would be infeasible if a keypad is used.


Other Topics

  • Motion gesture for mobile phones
  • OLED Phones (fold-able screen)
  • Gesture Recognition in games
  • Brain-computer interaction