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UnknownX

126 bytes added, 18:16, 12 April 2017
V5 -- Double -> float
'''What problems does it solve?''' <br />
1. Using too many registers
To get 100%, we have to use less than 32 registers. If we change it from double to float, it reduces from 42 to 29.
[[File:Pyoccu2.PNG]]
2. Calculating in double slowly is very slow on Geforce device. <br />
[[File:pyfloat.PNG]]
==references==
https://www.youtube.com/watch?v=ARn_yhgk7aE
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