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[[Category:SPO600 Labs]][[Category:Assembly Language]]
{{Admon/lab|Purpose of this Lab|In this lab, you will experiment with assembler on the x86_64 and aarch64 platforms.}}
{{Admon/tip|SPO600 Servers|Perform this lab on [[SPO600 Servers]] (you may use your own x86_64 system systems if desired, along with they are of the AArch64 serverright architecture and appropriately configured).}}
== Lab 5 4 ==
=== Code Examples ===
The code examples for this lab are available in the file <code>/public/spo600-assembler-lab-examples.tgz </code> on both each of the [[SPO600 Servers|Aarchie and Xerxes]] .
Unpacking the archive in your home directory will produce the following directory structure:
spo600
Throughout this lab, take advantage of ''[[make and Makefiles|make]]'' whenever possible.
=== Resources ===
* [[Assembler Basics]](includes instructions on how to use the GNU Assembler)
* [[Syscalls]]
* [[x86_64 Register and Instruction Quick Start]]
* [[aarch64 Register and Instruction Quick Start]]
=== Group Lab Tasks Optional Investigation ===
1. Build and run the three C versions of the program for x86_64and aarch64, using <code>make</code>. Take a look at the differences in the code.
2. Use the <code>objdump -d</code> command to dump (print) the object code (machine code) and disassemble it into assembler for each of the binaries. Find the <code><nowiki><main></nowiki></code> section and take a look at the code. Notice Also notice the total amount of code.
3. Review, build, and run the x86_64 assembly language programsusing <code>make</code>, taking note of the commands that are executed to assemble and link the code. Take a look at the code using <code>objdump -d '''objectfile'''</code> and compare it to the source code. Notice the absence of other code (compared to the C binary, which had a lot of extra code).
4. Build and run the three C versions assembly language version of the program for aarch64using <code>make</code>, taking note of the commands that are executed to assemble and link the code. Verify that you can disassemble the object code in the ELF binary using <code>objdump -d '''objectfile'''</code> and take a look at the code.
.text
.globl _start
_start:
mov $startx19,%r15 /* loop index */min
loop:
/* '''... body of the loop ... do something useful here ...''' */
mov $x0, 0,%rdi /* exit status -> 0 */ mov $60x8,%rax 93 /* exit is syscall sys_exit #93 */ svc 0 /* invoke syscall*/
This code doesn't actually do anything while looping, because the body of the loop is empty. Combine it On an AArch64 machine, combine this code with code from the "Hello World" assembley-language example, so that it prints a word each time it loops:
Loop
{{Admon/tip|Character conversion|In order to print the loop index value, you will need to convert from an integer to digit character. In ASCII/ISO-8859-1/Unicode UTF-8, the digit characters are in the range 48-57 (0x30-0x39). You will also need to assemble the message to be printed for each line - you can do this by writing the digit into the message buffer before outputting it to stdout, which is probably the best approach, or you can perform a sequence of writes for the thee parts of the message ('Loop: ', number, '\n'). You may want to refer to the manpage for <code>ascii</code>.}}
=== Deliverables ===
1. Complete the group lab section, above. 2. Extend the assembler programs (both x86_64 and aarch64) to suppress the high digit when it is 0. In other words, the printed values should progress from 0-30 instead of from 00-30. It is OK to output a space in place of the suppressed digit (this will cause the numbers to be aligned vertically in the output).
=== Optional Challenge ===