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Programming Stream Chris' Projects

137 bytes added, 21:08, 22 February 2012
Journals and Conferences
# student-centered teaching techniques
# recent hard-copy publication presence
# in-house recognition of student excellence(pending)
# creative commons licensing
*** assignments - real-world related to maximize motivation
** tutorial support for weakly structured domains (Jordan and Chris)
*** novices - examples only*** intermediate - examples and problems*** experts - problems only
* public course web sites (editable by instructors alone)
** expose a comprehensive view of the course material
** creative commons attribution only 2.5 license - faculty copyright
** readily upgradable from semester to semester
** integration of course web sites within the SCS Drupal site(never completed)
*** should any sections be excluded
* course notes
** require a common format to maximize student use
** require a common host
* awards for exemplary projects(never implemented)
** determined by faculty
** awarded during president's honours list ceremonies
= Student Awards =
== TEL Award for Game Programming (cancelled due to exhaustionnever implemented) ==
* Fall 2010
*# Razed By Fire - Daniel Hodgin, Jon Buckley, James Boelen, Steven Weerdenburg, Kaitlyn Callow
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Szalwinski, C. M. 2011. An Open Instructional Framework for Game Programming Students. ACM Transactions on Computing Education. (submitted for publication - need to revise to incorporate recent changesand alter emphasis).
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** Release 1.0 Fall 2010
** Release 2.0 Fall 2011
** Release 3.0 Fall 2012 - under preparation
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