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1,947 bytes added, 22:36, 19 February 2017
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As we can see, negating the image as well as reflecting and enlarging it are all costly operations, and we believe that we can optimize it to take far less time.
 
== Sudoku Brute Force Solver ==
For this first assignment I decided to look into a brute force sudoku solver to see if it could benefit from parallel programming. The sudoku solver that was investigated was provided by Bryan Smith (https://github.com/bryanesmith/Sudoku-solver).
 
As is, this solver is quick to solve a 9x9 sudoku puzzle. The time taken to solve a sudoku puzzle is under a second as seen in our time results:
real 0m0.097s
user 0m0.072s
sys 0m0.016s
 
However if this we were to scale this solver up to solve nxn sized puzzles we would be able to see a use for optimizing this code.
 
 
Results from profiling:
Flat profile:
Each sample counts as 0.01 seconds.
% cumulative self self total
time seconds seconds calls ms/call ms/call name
60.00 0.03 0.03 468316 0.00 0.00 SudokuPuzzle::verifyValue(int, int)
20.00 0.04 0.01 468316 0.00 0.00 SudokuPuzzle::printTracerTryingValue(int, int)
20.00 0.05 0.01 1 10.00 50.00 SudokuPuzzle::solve(int, int)
0.00 0.05 0.00 445799 0.00 0.00 SudokuPuzzle::setBoardValue(int, int, int)
0.00 0.05 0.00 2 0.00 0.00 SudokuPuzzle::print()
0.00 0.05 0.00 1 0.00 0.00 _GLOBAL__sub_I__ZN12SudokuPuzzleC2Ev
0.00 0.05 0.00 1 0.00 0.00 _GLOBAL__sub_I_main
0.00 0.05 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int)
0.00 0.05 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int)
0.00 0.05 0.00 1 0.00 50.00 SudokuPuzzle::solve()
0.00 0.05 0.00 1 0.00 0.00 SudokuPuzzle::SudokuPuzzle()
 
The profiling of this solver shows that the verifyValue function is taking up most of the execution time at 60% and would benefit from optimizing.
=== Assignment 2 ===
=== Assignment 3 ===
37
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