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How to deploy XULRunner

1,898 bytes added, 15:05, 26 November 2006
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== Deploying XULRunner 1.8 ===== Windows ===
If you do not wish to use the XUL Runner installer, the installed files should be arranged in the following directory structure:
+ ... chrome which is part of the application
* ... additional application files such as icons, etc
* myapplicationname.exe (This is the "stub executable"... you should copy and rename this file from xulrunner-stub.exe in your XULRunner installation.)
* xulrunner/
+ ... copy xulrunner/ to this directory
 
=== Mac OS ===
 
On Mac OS X, the XULRunner framework bundle is placed in your application bundle:
 
* MyApp.app/
o Contents/
+ Info.plist
+ Frameworks/
# XUL.framework/
* files copied from /Library/Frameworks/XUL.framework/Versions/1.8/...
make sure you copy all symlinks correctly
(use rsync -rl /Library/Frameworks/XUL.framework ...).
+ Resources
# application.ini
# app_icon.icns
# components/
* ... components which are part of the application
# chrome/
* ... chrome which is part of the application
# ... additional application files such as icons, etc
+ MacOS/
# xulrunner (This is the "stub executable"... you should copy this file from
/Library/Frameworks/XUL.framework/Versions/1.8/xulrunner.
 
=== Linux ===
 
 
Most Linux applications are distributed as simple .tar.bz2 archives which can be unpacked by the user wherever they wish. The archive should be structured as follows:
 
* appname/
o application.ini
o components/
+ ... components which are part of the application
o chrome/
+ ... chrome which is part of the application
o ... additional application files such as icons, etc
o myapplicationname (This is the "stub executable"... you should copy and rename this file
from xulrunner-stub in your XULRunner installation.)
o xulrunner/
+ ... copy xulrunner/ to this directory
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