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GAM666 Team C Major

589 bytes added, 11:53, 13 December 2011
Game: Sophie Slithers
{{GAM666/DPS901 Index | 20113}}
= Game: Sophie Slithers =
 
http://www.facebook.com/photo.php?v=10150438228483329
 
== Project Marking Percentage ==
<big>
Group work: 45%
Individual work: 55% +
-------------------------
Total 100%
</big>
 
== Repository ==
== Team Members ==
# [mailto:cgcheung@learn.senecac.on.ca?sujbect=gam666 Christopher Cheung], level generation
# [mailto:sftracy@learn.senecac.on.ca Sean Tracy] object and video design, countdown, and score system.
# [mailto:jquan4@learn.senecac.on.ca Jason Quan] Sound effects and music
# [mailto:nmirabella@learn.senecac.on.ca Nick Mirabella] OBJ model loading
== Map of the World of the Game ==
== ModeratorInstructor's Comments ==* need your grade breakdown=== Meeting Notes ===* identified areas of focus** static map holds most of the information*** can be updated randomly** snake motion** object importing from 3ds** sound*** around corners* notes to remember** use many tiles for proper lighting** keep collision either axis aligned or tile- Instructors Comments based === Pre-Meeting Notes ===
* no map
* there is no detail plan here - just a general concept
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