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Difference between revisions of "GAM532/Team A"

(Lab contribution)
(OpenGL Lab Contribution)
 
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Shader Anti-aliasing
 
Shader Anti-aliasing
  
== Lab contribution ==
+
== OpenGL Lab Contribution ==
  
Justin Wilkin - 6, 7, 9
+
Justin Wilkin - 3, 4, 8(Fragment) | OpenGL Antialiasing Enhancement
  
Dima Rudeshko - 1, 3, 5
+
Dima Rudeshko - 1, 2, 5, 8(Vertex) | DirectX Antialiasing Enhancement
  
Ruslan Yurash - 2, 4, 8
+
Ruslan Yurash - 9 | C++ Antialiasing Enhancement

Latest revision as of 18:50, 2 May 2015

Group Repository

Team Members

Enhancement

Shader Anti-aliasing

OpenGL Lab Contribution

Justin Wilkin - 3, 4, 8(Fragment) | OpenGL Antialiasing Enhancement

Dima Rudeshko - 1, 2, 5, 8(Vertex) | DirectX Antialiasing Enhancement

Ruslan Yurash - 9 | C++ Antialiasing Enhancement