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Canvas 3D - Rotate Tags

848 bytes added, 11:50, 16 March 2007
Syntax
= Cube Rotate Tag Reference =
[[XML_3D_-_BTS530/630 Project|Back To XML 3D Main Page]]
== Introduction ==
IntroThe Rotate Tag is a way of rotating multiple objects around a single point by a certain amount of degrees. Any Tags that are written within it are rotated by an amount specified by the Rotate Tag. The Rotate Tag generates a rotation matrix internally and applies it to all the encompassed objects.
== Tag Attributes ==
* Attributeanchor* Attribute* '''Usage:''' <rotate amount="90"> ... </rotate>.** The ''anchor'' attribute specifies the location point that the objects are going to be rotated around.** This attribute is optional and defaults to the origin point {0.0, 0.0, 0.0}.* factor** '''Usage:''' <rotate amount="90"> ... </scale>.** The ''factor'' attribute specifies the rotational mount (in degrees) that the object is going to be rotated.* Attribute* This attribute is mandatory.
== Syntax ==
<pre>
Syntax Goes Here<canvas> <rotate amount="90"> <cube name="mycube" position="1.0, 2.0, 3.0" /> <sphere name="mysphere" position="30.0, 10.0, 5.0" /> </rotate></canvas>
</pre>
== References ==
* SiteNone.
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