Changes

Jump to: navigation, search

Canvas3D JS Library

82 bytes added, 15:56, 21 July 2008
Bug List
** Objects at 0,0,0 are not displayed when setLookAtPoint is passed (0,0,0). However, if called with cam.setLookAtPoint(new Vector(0.0, 0.0, 0.00000001)) , it will work.
* Scene Object
** <del>Currently you can only have 1 scene. There is a global var called thisScn, does this reallly need to be global? Can it not be a local variable?</del> thisScn was made into a local variable call getScene() to get thisScn.
** Currently the scene cannot be resized. The 3d graph needed the scene to grow or shrink with respect to the table cell it was in. The needed functions has unofficially been added to a copy of Scene.js used only by the 3d graph demo.
** Add functions to start and stop animations ( start and stop the scene timer ).
1
edit

Navigation menu