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BTP300A A2 Team 1 Workplan

458 bytes added, 09:38, 19 November 2013
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'''<u>James Laverty (Team Leader)</u>''' <u>Release 0.1</u>
*Build initial files - iframe, consolebackup
*void hide(CDirection = C_STATIONARY)
*void move(CDirection)
*Test and debug <u>Release 0.2</u> *Code the following: *Build CField Class *Test and debug *void move(iFrame&)Assemble
'''<u>Tarun Cherian</u>'''
<u>Tarun CherianRelease 0.1</u>Release 0.1
*Code the following:
*void bordered(bool)
*bool bordered() const
*Test and debug
<u>Release 0.2</u> *Code the following: *Build CLine Class *Test and debug '''<u>Shawn Ponte</u>''' <u>Release 0.1</u>
*Code the following:
*void move(iFrame&)
*void display(const char*)
*Test and debug
<u>Release 0.2</u>
*Code the following: *Build CButton Class *Test and debug  '''<u>Paul Makowski</u>''' <u>Release 0.1</u>
*Code the following:
 
*void frame(CFrame*)
*CFrame* frame() const
*void row(int) *int row() const
*void col(int)
*int col() const
*void height(int)
*int height()const *const void width(int)
*int width() const
*int edit(char* str, int maxStrLength, bool* insertMode, int* offset, int* cursor)
*Test and debug
 
<u>Release 0.2</u>
 
*Code the following:
*Build CLabel Class
*Test and debug

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