1
edit
Changes
→Review Material for Test 1
=Review Material for Test 1=
Possible test question
d3d->CreateDevice( ) //returns &d3dd
sprite->D3DCreateSprite() //returns &sprite
//com Direct3D object
d3dd -> Clear ()
// { single frame
d3dd -> BeginScene()
//[ drawing graphic
sprite->Begin()
sprite->Drew
sprite->End
// ]
d3dd ->EndScene()
//}
d3dd -> Present()
[[User:Sezar Gantous | -Sezar]]
<hr/>
* Windows Programming
** Windows Functions (WinMain, EnableWindow, AdjustWindowRectEx, SendDlgItemMessage, GetDlgItem, RegisterClass, DialogBox (macro), DestroyWindow, CreateWindow, ShowWindow, UpdateWindow, PeekMessage, TranslateMessage, PostMessage, DispatchMessage, Setcursor, PostQuitMessage, DefWindowProc, WaitMessage, MessageBox)
<br />
=Project Resources=
The purpose of this page is to share useful information that can help groups with their game projects.