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GAM666/DPS901 Mesocricetus

117 bytes added, 08:11, 7 October 2011
Moderator's - Instructors Comments
* for lighting to be realistic without using shaders the walls and floor should be composed of many rectangles
* visibility frustum logic would be quite useful here
* there is potential here for elaborate work with 3D sound
* shadows would be difficult to implement without shaders
== Any other thing you find necessary ==

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