154
edits
Changes
→GAM670/DPS905 -- Game Programming Techniques/3D Game Programming Techniques
*This course continues the study of game programming techniques begun in the introductory course. Topics covered include modeling, texturing and lighting techniques, force feedback, and shader programming
*The course is supported by the open instructional software framework of the introductory courseintroduced in GAM666/DPS901. Students refactor select components of the framework to augment the base code for all members of the class.
=== Subject Description and Course Outcomes ===