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edit
Changes
→Features
''Sound''
* TBDBackground, rain, thunder etc..)
*3D sound: can occur if an object is shot at a distance
*Interface sounds: sound if user hovers over a button or selects something or saves/loads the game.
* Music: general background music
*Event driven Sound : shooting, impact, thrust
*Event driven Music: can change upon entering a new area or accomplishing something
*Environment sound FX (e.g weather)
''Input''
* TBD