GAM531/DPS931 Project Requirements 20133
Revision as of 12:38, 1 October 2013 by Jeremiah Reyes Guevarra (talk | contribs) (→Potential Enhancements)
Game Engine Foundations
GAM531/DPS931 | Weekly Schedule | Student List | Project Requirements | Teams and their Projects | Student Resources
Due Dates
Form groups, add group name to wiki | Friday September 20th 2013 |
Create Wiki for your group, include task allocation for each member | Friday September 20th 2013 |
Choose enhancement and clear with professor | Friday October 4 2013 |
Submit Proposal/Research Document | Friday October 18 2013 |
Submit Project (completed engine + enhancement) | Sunday December 8 2013 |
Project Requirements
Potential Enhancements
Each group must do a different enhancement, please put your name beside an enhancement if you'd like to claim it.
View Frustum Culling[Team Vendetta]- Scene Object Ordering (1)
- Stock Geometry Creation (2)
- Planar Collision Detection (3)
Spherical Collision Detection(2) [Team Hide]- Scene Persistence (3)
- Binary resource storage and loading (3)
Anti-aliasing(3) [Team Flapjax]
(More will be added)