Meeting 01 - Nov 19
Revision as of 23:56, 19 November 2011 by Lpasquale1 (talk | contribs) (Created page with '<pre> Session Start: Sat Nov 19 14:56:15 2011 Session Ident: psupreme �01[14:56] <BriaN_90> hey do u have time? �01[14:57] <BriaN_90> i need someone to debug with me the CBut…')
Session Start: Sat Nov 19 14:56:15 2011 Session Ident: psupreme �01[14:56] <BriaN_90> hey do u have time? �01[14:57] <BriaN_90> i need someone to debug with me the CButton �01[14:57] <BriaN_90> something doesn't work properly [15:01] <psupreme> ok [15:01] <psupreme> did you merge? �01[15:01] <BriaN_90> no i didn't merge yet �01[15:01] <BriaN_90> i wanna finish the cbutton and merge �01[15:01] <BriaN_90> i think i have a problem with the draw �01[15:01] <BriaN_90> oh but wait �01[15:01] <BriaN_90> i didn't commit �01[15:01] <BriaN_90> the vxproj �01[15:03] <BriaN_90> ok now it's ready [15:04] <psupreme> okay, so whats wrong �01[15:05] <BriaN_90> the first problem �01[15:05] <BriaN_90> it doesn't draw properly in the border �01[15:05] <BriaN_90> i followed the instructions on the webesite �01[15:05] <BriaN_90> website �01[15:06] <BriaN_90> and the other problem is the edit �01[15:06] <BriaN_90> it should remove the brackets �01[15:06] <BriaN_90> when i change �01[15:06] <BriaN_90> button but it doesn't [15:07] <psupreme> visible means you are selected? [15:07] <psupreme> the button is selected* �01[15:07] <BriaN_90> u r talking about the CFrame::visible()? [15:07] <psupreme> ya �01[15:08] <BriaN_90> visible should return true �01[15:08] <BriaN_90> if the frame has the border �01[15:08] <BriaN_90> false otherwise �01[15:08] <BriaN_90> i think lol [15:08] <psupreme> ok [15:08] <psupreme> first bug fixed [15:08] <psupreme> in ctor [15:08] <psupreme> if(Bordered [15:08] <psupreme> should be !Bordered [15:08] <psupreme> and you should offset border accordingly [15:09] <psupreme> ie. put the text in middle NOT @ 0,0 �01[15:10] <BriaN_90> why !Bordered? [15:10] <psupreme> if its bordered it needs a bigger height [15:10] <psupreme> so the border displays properly [15:10] <psupreme> you just have it reversed �01[15:11] <BriaN_90> oooh right �01[15:12] <BriaN_90> but �01[15:12] <BriaN_90> if u read �01[15:12] <BriaN_90> For width: Set width to the length of Str + 2 (adding 2 for surrounding brackets) or if the Button is bordered set width to the length of Str + 4 (adding 2 for surrounding brackets and 2 for the borders). For height: Set the height to 1 or if the Button is bordered, set the height to 3. �01[15:12] <BriaN_90> that's what i did �01[15:12] <BriaN_90> uhm [15:13] <psupreme> okay [15:13] <psupreme> in draw [15:13] <psupreme> if(!CFrame::visible()) [15:13] <psupreme> console.display((char *)_data,CFrame::absRow(),CFrame::absCol()); [15:13] <psupreme> else [15:13] <psupreme> console.display((char *)_data,CFrame::absRow()+1,CFrame::absCol()+1); [15:13] <psupreme> should be that [15:13] <psupreme> but.... [15:13] <psupreme> the button is too small [15:13] <psupreme> not wide enough to store the brackets �01[15:14] <BriaN_90> uhm on the website it said that it has to be +2 O.o [15:14] <psupreme> yeah, put +2 back [15:14] <psupreme> sry �01[15:15] <BriaN_90> ok [15:15] <psupreme> but at the top [15:15] <psupreme> gotta do [15:15] <psupreme> width(strlen(Str)+4); [15:15] <psupreme> in the else �01[15:16] <BriaN_90> why? [15:16] <psupreme> so the border is wide enough �01[15:16] <BriaN_90> in this case both are the same, just the height is different �01[15:16] <BriaN_90> so the first part of the if �01[15:16] <BriaN_90> should be +2? [15:18] <psupreme> whats the flag to check if its selected? [15:18] <psupreme> because i think edit is broken �01[15:18] <BriaN_90> there is no flag �01[15:18] <BriaN_90> which edit? [15:18] <psupreme> CDialog �01[15:18] <BriaN_90> CButton? �01[15:18] <BriaN_90> why [15:19] <psupreme> jas told me �01[15:19] <BriaN_90> uhm [15:19] <psupreme> unless he fixed it �01[15:19] <BriaN_90> there was a bug �01[15:19] <BriaN_90> in the CDialog �01[15:19] <BriaN_90> i wrote yestrday �01[15:19] <BriaN_90> here on irc �01[15:20] <BriaN_90> line 49 was �01[15:20] <BriaN_90> draw(0) �01[15:20] <BriaN_90> where fardad told me that it has to be draw(C_FULL_FRAME) �01[15:20] <BriaN_90> and that was the bug �01[15:20] <BriaN_90> that didn't make work my CValEdit [15:20] <psupreme> rgr �01[15:21] <BriaN_90> what's rgr lol [15:21] <psupreme> roger �01[15:21] <BriaN_90> lol [15:21] <psupreme> im going to save my changes to a diff file [15:21] <psupreme> and commit [15:21] <psupreme> it works, just need to remove [ ] when chaning [15:21] <psupreme> changin [15:22] <psupreme> okay [15:22] <psupreme> update [15:22] <psupreme> cbutton_new.cpp [15:23] <psupreme> works with border [15:23] <psupreme> not without [15:23] <psupreme> yet �01[15:23] <BriaN_90> ok let me see �01[15:27] <BriaN_90> ok i fixed it �01[15:27] <BriaN_90> now it works �01[15:27] <BriaN_90> even without the borders [15:27] <psupreme> yeh me too [15:27] <psupreme> was about to commit [15:27] <psupreme> ok �01[15:27] <BriaN_90> look mine �01[15:27] <BriaN_90> see if it's the same Session Close: Sat Nov 19 15:30:08 2011 Session Start: Sat Nov 19 15:30:08 2011 Session Ident: psupreme �01[15:33] <BriaN_90> sorry i got disconnected �01[15:33] <BriaN_90> did u say anything? �01[15:33] <BriaN_90> <psupreme> yeh me too �01[15:33] <BriaN_90> <psupreme> was about to commit �01[15:33] <BriaN_90> <psupreme> ok �01[15:33] <BriaN_90> <BriaN_90> look mine �01[15:33] <BriaN_90> <BriaN_90> see if it's the same �01[15:33] <BriaN_90> that's what i have last [15:34] <psupreme> (15:28:52) (psupreme) console.display("[",CFrame::absRow(),CFrame::absCol()-1); [15:34] <psupreme> (15:28:52) (psupreme) console.display("]",CFrame::absRow(),CFrame::absCol()+width()-4); [15:34] <psupreme> (15:28:52) (psupreme) console.setPos(absRow(),absCol()); [15:34] <psupreme> (15:28:53) (psupreme) that [15:34] <psupreme> (15:29:21) (psupreme) also [15:34] <psupreme> (15:29:51) (psupreme) instead of "displaying" brackets, why not just allocate a string 2+stringlen, and put the brackets in the string directly [15:34] <psupreme> (15:30:04) (psupreme) and overwrite if not selected [15:34] <psupreme> (15:30:08) (psupreme) to ' ' [15:34] <psupreme> (15:30:56) (psupreme) also [15:34] <psupreme> (15:30:58) (psupreme) change your set [15:34] <psupreme> (15:31:04) (psupreme) to if(_data) delete ... �01[15:34] <BriaN_90> i asked him about this �01[15:34] <BriaN_90> and it said �01[15:34] <BriaN_90> that if we display the brackets �01[15:34] <BriaN_90> it's way faster �01[15:34] <BriaN_90> that allocate and deallocate �01[15:34] <BriaN_90> than [15:35] <psupreme> not allocating and deallocating [15:35] <psupreme> allocate once [15:35] <psupreme> a string [15:35] <psupreme> to hold stringlen+null+2 brackets �01[15:36] <BriaN_90> and display the entire string? [15:36] <psupreme> im tryign to whip up an example �01[15:36] <BriaN_90> ok [15:42] <psupreme> damn your tab spacing �01[15:42] <BriaN_90> it's 2 characters �01[15:42] <BriaN_90> that's what he said �01[15:42] <BriaN_90> lol [15:42] <psupreme> so ugly �01[15:43] <BriaN_90> i know :( [15:47] <psupreme> git it workin [15:47] <psupreme> instead of calling display a bunch of times [15:47] <psupreme> just gotta do something like [15:47] <psupreme> ((char*)_data)[0] = '['; [15:47] <psupreme> ((char*)_data)[width()-3] = ']'; �01[15:48] <BriaN_90> but then data �01[15:48] <BriaN_90> will be always that [15:48] <psupreme> nope [15:48] <psupreme> just overwrite it if not selected [15:48] <psupreme> right? �01[15:49] <BriaN_90> yes but after? �01[15:49] <BriaN_90> we need to fix data again [15:49] <psupreme> for button, data is never used for anything else but the string of the button �01[15:50] <BriaN_90> uhm [15:51] <psupreme> and the set function handles everything for us [15:51] <psupreme> it allocates strlen+3 [15:51] <psupreme> fills it [15:51] <psupreme> and its good �01[15:53] <BriaN_90> so u r saying �01[15:53] <BriaN_90> to reallocate the data �01[15:53] <BriaN_90> in the edit? �01[15:53] <BriaN_90> adding the brackets? [15:56] <psupreme> he doesnt even have a test for button edit �01[15:57] <BriaN_90> yes he does �01[15:57] <BriaN_90> test 4 [15:57] <psupreme> im running it [15:57] <psupreme> you cant edit the data of the button [15:57] <psupreme> like the text �01[15:58] <BriaN_90> nope u cant �01[15:58] <BriaN_90> the edit is to get the key �01[15:58] <BriaN_90> that is pressed �01[15:58] <BriaN_90> and switch between buttons [15:58] <psupreme> weird naming �01[15:58] <BriaN_90> yes lol �01[15:59] <BriaN_90> btw i have to go now �01[15:59] <BriaN_90> i will finish it tonight hopefully �01[15:59] <BriaN_90> let's see if i can make it work :( [15:59] <psupreme> i can get it finished for you? �01[15:59] <BriaN_90> if u want �01[15:59] <BriaN_90> we can split the work on the wiki �01[15:59] <BriaN_90> i don't wanna get the credit �01[15:59] <BriaN_90> for something that i did half [16:00] <psupreme> ?? �01[16:01] <BriaN_90> i don't wanna get the full mark for it �01[16:01] <BriaN_90> if u did half �01[16:01] <BriaN_90> so we will fix the wiki page �01[16:01] <BriaN_90> gotta go �01[16:02] <BriaN_90> let me know if u do something �01[16:02] <BriaN_90> bye [16:02] <psupreme> k [16:41] <psupreme> okay [16:41] <psupreme> button 100% complete and working [20:39] <psupreme> hey [20:39] <psupreme> you see the updated button i did? Session Close: Sat Nov 19 21:41:37 2011 Session Start: Sat Nov 19 15:30:08 2011 Session Ident: psupreme Session Start: Sat Nov 19 21:41:37 2011 Session Ident: psupreme �01[22:51] <BriaN_90> hey �01[22:51] <BriaN_90> yes i saw it [22:52] <psupreme> see what i did [22:52] <psupreme> and why? �01[22:52] <BriaN_90> there is a bug �01[22:52] <BriaN_90> the cursor should be �01[22:52] <BriaN_90> under the first letter �01[22:53] <BriaN_90> i can fix it �01[22:53] <BriaN_90> ok �01[22:53] <BriaN_90> i fixed it [22:54] <psupreme> its in my branch �01[22:54] <BriaN_90> yes i'm using your code [22:55] <psupreme> oh ok, thought you didnt update �01[22:55] <BriaN_90> i did �01[22:55] <BriaN_90> last test �01[22:55] <BriaN_90> and then we can merge i think [22:55] <psupreme> ok �01[22:56] <BriaN_90> we can merge directly your CButton �01[22:56] <BriaN_90> it's better than mine [22:57] <psupreme> you know how it works right? �01[22:57] <BriaN_90> ok now i fixed your CButton �01[22:57] <BriaN_90> i think yes �01[22:57] <BriaN_90> i have this solution in my idea �01[22:57] <BriaN_90> but [22:57] <psupreme> i explained it in the set(...) �01[22:57] <BriaN_90> he told me that displaying directly �01[22:58] <BriaN_90> the [] �01[22:58] <BriaN_90> was more efficient �01[22:58] <BriaN_90> but who cares lol [22:58] <psupreme> Id say this way is faster [22:58] <psupreme> much more efficient than a function call to the display function �01[22:59] <BriaN_90> the only thing �01[22:59] <BriaN_90> calling a method form the constructor is slow [22:59] <psupreme> the set method? �01[22:59] <BriaN_90> yes �01[22:59] <BriaN_90> it would be better [22:59] <psupreme> nicer than rewriting the code �01[22:59] <BriaN_90> if the constructor �01[22:59] <BriaN_90> do exactly the same thing of set �01[22:59] <BriaN_90> without calling it �01[22:59] <BriaN_90> yes is nices [22:59] <psupreme> I bet the compiler just optimizes that in anyway �01[23:00] <BriaN_90> but slowe in perfomances �01[23:00] <BriaN_90> yes probably �01[23:00] <BriaN_90> right now we don't need that much speed [23:00] <psupreme> If the function was called thousands of times, i would agree �01[23:00] <BriaN_90> so we can leave it like this i suppose [23:00] <psupreme> but its not really neccisary �01[23:00] <BriaN_90> yes �01[23:01] <BriaN_90> hm my english sux but �01[23:01] <BriaN_90> Clear any junk if he have any �01[23:01] <BriaN_90> is that right? �01[23:01] <BriaN_90> should that be has? [23:01] <psupreme> oops [23:01] <psupreme> should be [23:01] <psupreme> "if we have any" �01[23:01] <BriaN_90> ok lol �01[23:01] <BriaN_90> i can fix it �01[23:01] <BriaN_90> ok �01[23:01] <BriaN_90> i think we are ready to merge �01[23:02] <BriaN_90> and see what happen [23:02] <psupreme> yes [23:02] <psupreme> ill merge my checkmark �01[23:02] <BriaN_90> and merge CButton too �01[23:02] <BriaN_90> when u r done �01[23:02] <BriaN_90> i will merge my CValEdit [23:04] <psupreme> I have to manually merge [23:04] <psupreme> since i edited some files that should NOT be merged �01[23:04] <BriaN_90> yes i have to do the same thing �01[23:04] <BriaN_90> i messed up some files i think lol �01[23:04] <BriaN_90> i will merge only �01[23:04] <BriaN_90> the two files �01[23:04] <BriaN_90> CValEdit [23:04] <psupreme> also, make sure files all lowercase �01[23:05] <BriaN_90> ye i fixed them [23:05] <psupreme> too keep it consistent [23:06] <psupreme> okay, added [23:07] <psupreme> you merge now �01[23:07] <BriaN_90> ok �01[23:07] <BriaN_90> oh shit �01[23:07] <BriaN_90> i have to comment my cvaledit first �01[23:07] <BriaN_90> lol [23:07] <psupreme> we'll have to manually change the vcxproj too �01[23:07] <BriaN_90> i hate commenting �01[23:07] <BriaN_90> yes [23:07] <psupreme> you dont have to now �01[23:07] <BriaN_90> ok i will do it after �01[23:09] <BriaN_90> how can u merge only two files? [23:09] <psupreme> I copy pasted �01[23:09] <BriaN_90> oh �01[23:10] <BriaN_90> i thought it would ruin the integrity if i do copy paste [23:10] <psupreme> try to branch only 2 files [23:10] <psupreme> nvm �01[23:10] <BriaN_90> yes let me try first �01[23:12] <BriaN_90> it doesn't work �01[23:13] <BriaN_90> i think we have to copy paste lol [23:13] <psupreme> yes [23:13] <psupreme> did hex finish his aswell? �01[23:14] <BriaN_90> i think �01[23:14] <BriaN_90> yes [23:17] <psupreme> ok [23:17] <psupreme> update [23:17] <psupreme> i added all tests aswell �01[23:17] <BriaN_90> ok �01[23:17] <BriaN_90> we should update �01[23:17] <BriaN_90> the vcxproj �01[23:17] <BriaN_90> i can do it Session Close: Sat Nov 19 23:17:55 2011 Session Start: Sat Nov 19 23:17:55 2011 Session Ident: psupreme �02[23:18] * Not connected to server �01[23:19] <BriaN_90> sorry my connection �01[23:19] <BriaN_90> i am updating the vcxproj [23:19] <psupreme> wait �01[23:19] <BriaN_90> when jas are going to merge? [23:20] <psupreme> ok [23:20] <psupreme> update [23:20] <psupreme> files should be all lowercase [23:20] <psupreme> hex's files �01[23:20] <BriaN_90> ye i was going to do it [23:20] <psupreme> hex's comments so...... useful? �01[23:21] <BriaN_90> dunno lol [23:21] <psupreme> jas had a major bug with his code [23:21] <psupreme> and he has to redo it �01[23:21] <BriaN_90> ok [23:21] <psupreme> some heap corruption bug �01[23:21] <BriaN_90> omg �01[23:21] <BriaN_90> i hope he can do it �01[23:21] <BriaN_90> btw [23:21] <psupreme> since he was using all old versions of our code �01[23:21] <BriaN_90> which test should i include in the vcxproj? [23:22] <psupreme> and all bugs were still present [23:22] <psupreme> uh [23:22] <psupreme> none? �01[23:22] <BriaN_90> yes sounds fine for me �01[23:22] <BriaN_90> and i have to fix [23:22] <psupreme> hmm [23:22] <psupreme> maybe one of them tho �01[23:22] <BriaN_90> the bug in the CDialog::edit line 49 �01[23:22] <BriaN_90> i'm fixing it right now �01[23:23] <BriaN_90> and i will commit the trunk �01[23:23] <BriaN_90> without testers for the moment �01[23:23] <BriaN_90> ok i will use all the test �01[23:24] <BriaN_90> for the moment �01[23:24] <BriaN_90> to check if everything works [23:24] <psupreme> wont compile, each one has a main( ) �01[23:24] <BriaN_90> lol �01[23:24] <BriaN_90> i just add �01[23:24] <BriaN_90> one at time �01[23:24] <BriaN_90> :P [23:24] <psupreme> if you want.. �01[23:24] <BriaN_90> try to run �01[23:24] <BriaN_90> test 3 �01[23:25] <BriaN_90> it doesn't compile �01[23:25] <BriaN_90> there are problem with the cbutton �01[23:25] <BriaN_90> and ccheckmark [23:25] <psupreme> can you commit vcxproj [23:25] <psupreme> yes �01[23:25] <BriaN_90> ok let me commit [23:26] <psupreme> ok ill fix the bugs for both classes �01[23:26] <BriaN_90> ok �01[23:26] <BriaN_90> in the meanwhile i will try to run the other test �01[23:26] <BriaN_90> BUT �01[23:26] <BriaN_90> they won't compile of course lol �01[23:26] <BriaN_90> i'll wait for your bug fixes [23:27] <psupreme> oh right, i think the cc has to be public �01[23:27] <BriaN_90> we should post this conversation for the other guys [23:27] <psupreme> yes [23:27] <psupreme> CLabel copy ctor has to be publuic [23:27] <psupreme> i believe �01[23:27] <BriaN_90> uhm [23:27] <psupreme> and [23:27] <psupreme> wow �01[23:27] <BriaN_90> oh wait [23:27] <psupreme> what happend to CButton �01[23:27] <BriaN_90> i didn't commit �01[23:28] <BriaN_90> the clabel �01[23:28] <BriaN_90> the new one �01[23:28] <BriaN_90> uhm [23:28] <psupreme> ctrl+c, v �01[23:28] <BriaN_90> yes [23:28] <psupreme> wow [23:28] <psupreme> how did Cbutton break.. �01[23:29] <BriaN_90> omg [23:29] <psupreme> yeh [23:29] <psupreme> i fixed �01[23:29] <BriaN_90> ok let me update �01[23:29] <BriaN_90> so wait �01[23:30] <BriaN_90> the copy ctor should be public? �01[23:30] <BriaN_90> yes �01[23:30] <BriaN_90> :D [23:30] <psupreme> yes [23:31] <psupreme> okay, button fixed �01[23:31] <BriaN_90> ok let me run everything �01[23:31] <BriaN_90> and commit [23:32] <psupreme> and, im going to fix all indenting and var names [23:32] <psupreme> param names should be camelCase [23:32] <psupreme> not [23:32] <psupreme> Camelcaseshit �01[23:33] <BriaN_90> ok now everything works �01[23:33] <BriaN_90> try �01[23:33] <BriaN_90> i committed �01[23:34] <BriaN_90> now i am going to test all testers [23:34] <psupreme> for label [23:34] <psupreme> i think you can do [23:34] <psupreme> L.row() [23:34] <psupreme> instead of L.CFrame::row() �01[23:34] <BriaN_90> i like to use the full name �01[23:34] <BriaN_90> because when we are [23:34] <psupreme> since its not virtual �01[23:35] <BriaN_90> when we have many classes inherited �01[23:35] <BriaN_90> it's better to see from which class i'm getting it �01[23:35] <BriaN_90> it's my convention lol [23:35] <psupreme> too much writing for me �01[23:36] <BriaN_90> ye i know :P �01[23:37] <BriaN_90> there is a bug �01[23:37] <BriaN_90> in the test 5 �01[23:37] <BriaN_90> it is trying to include �01[23:37] <BriaN_90> cveditline.h �01[23:37] <BriaN_90> this file doesn't exist [23:37] <psupreme> lolwtf �01[23:38] <BriaN_90> maybe it's a typo �01[23:38] <BriaN_90> i'll fix it [23:38] <psupreme> okay update [23:38] <psupreme> fixed label formatting �01[23:38] <BriaN_90> it should be cvaledit [23:40] <psupreme> good work on valedit �01[23:40] <BriaN_90> thanks [23:41] <psupreme> works nice with fixed test �01[23:41] <BriaN_90> ok i think everything works fine �01[23:41] <BriaN_90> i committed �01[23:42] <BriaN_90> i removed the testers �01[23:42] <BriaN_90> the project has only the classes, no mains [23:42] <psupreme> yes thats good �01[23:42] <BriaN_90> when do u think jas will merge? �01[23:42] <BriaN_90> we need to tag before tomorrow at 15.00 �01[23:43] <BriaN_90> if he needs help he can ask �01[23:43] <BriaN_90> i see that he doesn't commit a lot �01[23:43] <BriaN_90> lol [23:43] <psupreme> he commits whole proj [23:43] <psupreme> instead of incrimently �01[23:44] <BriaN_90> we need to increase our revision �01[23:44] <BriaN_90> is too low [23:44] <psupreme> naw �01[23:44] <BriaN_90> people have up to 300 [23:44] <psupreme> we're just too good and make less mistakes �01[23:45] <BriaN_90> no we are not �01[23:45] <BriaN_90> :P [23:45] <psupreme> :( �01[23:45] <BriaN_90> ok well i think our work is done for tonight �01[23:45] <BriaN_90> do u want me to post the conversation? [23:45] <psupreme> if you want [23:45] <BriaN_90> ok