Team B IRC Logs 20103 - OOP344
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Team B IRC Logs:
-Oct7, 2010
Channel view for “#rep03” opened.
-->| YOU (obogomaz) have joined #rep03 <jrobinson7> hello hello <obogomaz> hello hello <jrobinson7> first tings first, any idea how to make the font bigger in xchat? [INFO] Font size is 13pt [INFO] Font size is 11pt <obogomaz> try Ctrl + <jrobinson7> no dice <jrobinson7> found it <obogomaz> What did u learn in that gaming class today/ <jrobinson7> nothing much jus about different types of programming, mostly talked about games being made strictly with html5 and javascript <obogomaz> Cool, what kind of game will you be making this semester [INFO] You are no longer marked as away. <kmcdonald11> oo, i'm mod of this room :) <jrobinson7> probably a 2d old school kind of game <jrobinson7> lol yeyeye <jrobinson7> no kicking! :P <kmcdonald11> hmm.. is there a lit of functions anywhere? <kmcdonald11> list** <obogomaz> sure...here...http://zenit.senecac.on.ca/wiki/index.php/Team_B_Project_Dev_Page_20103_-_OOP344 <obogomaz> and here...http://zenit.senecac.on.ca/wiki/index.php/Iolib_functions_20103_-_OOP344 <jrobinson7> o boy o boy <obogomaz> lol, i've done the RIGHT_KEY already :) <obogomaz> the rest is peace of cake, right? <jrobinson7> haven't read wut we gotta do for the other functions yet <obogomaz> good, then we'll give u the hardest ones... <jrobinson7> sounds good <jrobinson7> so should we get iol_edit done first? <obogomaz> hey, James did u register for Fsoss yet? <jrobinson7> yes and ive paid <obogomaz> will do now before it's $30 <jrobinson7> lol i already did <jrobinson7> wut keys do we still need to do? <obogomaz> When are u guys going, both days? <jrobinson7> i believe i am, maybe even wednesday for a gaming thing not sure tho <obogomaz> i've done three keys so far, but did not commit yet <jrobinson7> wasn't there only 4 to do? lol <jrobinson7> well 5 i suppose <jrobinson7> have you tested? and commit so i can update <obogomaz> can't remember now, i stopped on BACKSPACE so hopefully after that picture assignment is done we'll have more time <obogomaz> tested-yes, commit-no <jrobinson7> its one click away come on! lol <obogomaz> i guess i'll commit tomorrow and update that little table in Proj Dev page <jrobinson7> i think kaitlyn might be in a quest of some sort :P <jrobinson7> so wut keys still need to be done?? <obogomaz> kaitlyn has guests? lol <jrobinson7> quests with a Q <obogomaz> Se is probably working on the functions <jrobinson7> it was a joke lol <obogomaz> i hope she is not easily offended lol <jrobinson7> id be working too but i have NO idea wut uve done so I don't know wut to do :S <obogomaz> i'll let you know tomorrow about the keys, just see if there are functions you like to do and add them to that table on the Proj dev Page <obogomaz> do them all... :) <jrobinson7> you wish <jrobinson7> let me check out this displayflag <obogomaz> Sounds good... <jrobinson7> so are you building off our teachers files? <obogomaz> I hope the hacking students are not on that FSOSS site <obogomaz> yes, i did not add them to the trunk? <obogomaz> i thought i did <jrobinson7> nope <jrobinson7> well no commit <kmcdonald11> yes, sorry.. i have a very chatty roommate who doesn't leave me alone <kmcdonald11> her friend came over, so i think i'm safe <jrobinson7> haha thats kool <jrobinson7> i have no idea wuts going on to be honest <kmcdonald11> as for FSOSS, i plan to only go the thursday. i'll go on friday if i enjoy it <obogomaz> all registered for FSOSS as well, can't wait <jrobinson7> ahh very nice <obogomaz> Yea, it's the study week, gotta study...lol <kmcdonald11> so we only have to do left, right, home, end, del, backspace, tab, escape, and insert? and just add in the "istexteditor" to tab (just declare it, i believe.. like a check variable) <obogomaz> kaitlyn, Jimmy was just saying not to worry about the assignment, he is going to do all the functions alone... <obogomaz> he likes chalanges <kmcdonald11> haha <kmcdonald11> i wish <jrobinson7> lol thats wut i said.. u wish <jrobinson7> umm and i believe some other functions <kmcdonald11> we should make a list to get a refined view of them all <jrobinson7> according to our Functions still needed to be completed: <jrobinson7> ya and oleg commit damn it! lol <obogomaz> i created that page, so don't trust it 100% <jrobinson7> ooo haha <jrobinson7> well i believe some1 said we need to do all the functions, but hey wut do i know <kmcdonald11> so just all the remaining on the page? <obogomaz> i guess, we could just add whatever function you are starting to work on to that list, so no one else starts on it as well <jrobinson7> im working on void iol_displayflag <kmcdonald11> i haven't started any of them, so far <obogomaz> or you guys could decide now who is going to do what... <kmcdonald11> i'll try writing down a list <obogomaz> we could always help each other out, right? <kmcdonald11> definitely <kmcdonald11> iol_edit.. hm <obogomaz> hm...??? <jrobinson7> lol <kmcdonald11> so, if i have everything.. <obogomaz> i guess could try it if you guys insist...lolll <jrobinson7> im still waiting for u to commit <kmcdonald11> iol_edit (which includes left, right, home, end, del, backspace, tab, esc and insert), isTextEditor (easy), iol_displayFlag, iol_flag, iol_displayMenuItem, iol_menuItem <obogomaz> maniana....my friend, maniana.... <kmcdonald11> iol_edit isn't much more than the special keys, right? <jrobinson7> ya i believe so <jrobinson7> build off wut our teacher has i believe <obogomaz> left, right, home, end, are done... <obogomaz> backspace as well <obogomaz> esc as well <jrobinson7> are we building this based off our own mains or our teachers main? <obogomaz> i'm guessing we are testing our functions from main...later on we'll probably have some testmain <kmcdonald11> i assume we use our own test mains. can erase what we had and replace to help us along the way with debugging <jrobinson7> mmmk <obogomaz> we should just get together and get it all done at once...seems easier <obogomaz> too much time on deciding... <obogomaz> i still like the idea of Jimmy doing them all, lol... <kmcdonald11> yeah, would make it easier as well. for all of us to collaborate and such <jrobinson7> well its up to you guys i'll do wutever it takes <kmcdonald11> well tomorrow after oop is our dbs stuff. marina did it last semester and said it's pretty easy <obogomaz> sounds good to me <kmcdonald11> as long as we have a rough idea of each function, whenever we meet to code it, it shouldn't take too long. we can debug together and make sure it works <kmcdonald11> it's just that monday is a holiday <kmcdonald11> which leaves tuesday.. our longest school day, and it's due wednesday at noon <obogomaz> i'm just playing Jimmy, we'll all do an even part of work, otherwise you'll get better knowledge <jrobinson7> i know i know <obogomaz> i'll try to do some work on the weekend and post it to that table on Proj Dev Page as well as commit it to the trunck <jrobinson7> i agree tho if we get together itd go a lot more smoothly <jrobinson7> and oleg PLS COMMIT! <jrobinson7> lol <jrobinson7> we can talk about it more tomorrow <kmcdonald11> i'll take a look at the menu things. edit should be pretty easy if we follow fardad's lead <jrobinson7> so we all really have an idea of wut needs to be done over the weekend or w/e <kmcdonald11> right <obogomaz> right <kmcdonald11> like write it on paper or something just so you have a rough idea of the functions <kmcdonald11> and how they work <jrobinson7> ya soundgood <obogomaz> How about next meeting is over the phone, my typing really sucks... :) <jrobinson7> and we can kinda do the same thing with dbs <jrobinson7> or if we have time just work on it <kmcdonald11> well i'm hoping dbs will be completed tomorrow, if not close <kmcdonald11> shouldn't be hard <jrobinson7> ya its usually pretty straight forward <jrobinson7> jus grab code from here and here and away we go <kmcdonald11> yeah, plus the 3 of us should be able to figure it out in no time <obogomaz> sounds good, should we save that as our IRC meeting? <jrobinson7> we can save this but i don't know how good it is hahaha <kmcdonald11> better than nothing, i suppose <obogomaz> hey, we did talk about assignment and did not use bad words, i guess it counts <jrobinson7> i jus saved <obogomaz> don't forget to commit it
-Oct14, 2010
Query view for “jrobinson7” opened.
<jrobinson7> hey u there? === jrobinson7 <~Jim@CPE001d7e527dfa-CM00111ae5c584.cpe.net.cable.rogers.com> “Jim” === jrobinson7: member of #seneca-oop344 === jrobinson7: attached to asimov.freenode.net “TX, USA” --- End of WHOIS information for jrobinson7. <obogomaz> hey, just started on oop? <obogomaz> sorry not a question.. <jrobinson7> lol <jrobinson7> ya i cant merge this crap <jrobinson7> i tried adding in the code i made different and it wont compile <jrobinson7> and it wont let me merge <obogomaz> why wont compile? <jrobinson7> dont know bunch of errors <jrobinson7> and if i dont add it in i cant merge cause svn doesn't know wtf it is <jrobinson7> but my files work great, just wont merge <obogomaz> just add your functions one by one, never mines iol_edit or main <jrobinson7> so wut would u like me to do for iol_edit? <obogomaz> not sure, give me 10-15in to look it over again and i'll let u know <jrobinson7> kk sounds good <obogomaz> ok, do you want to work on home key, it works but there is a bug somewhere? <jrobinson7> lol i'll take a look in a min <jrobinson7> everything commited? <obogomaz> good, just read the iol_edit description for a few min, i'll commit in 5 -10 min <obogomaz> hey, are u there? <jrobinson7> ya just working on dbs <obogomaz> Ok, i just committed my branch <obogomaz> if you want to work on Home and END keys <obogomaz> take iol.2 from my branch <jrobinson7> alright im gonna work on it outside of svn <obogomaz> now, there are two tests for home and end keys <obogomaz> one in the beginning of testmain <obogomaz> and one in the middle <obogomaz> for different modes <jrobinson7> so dont take iol.3? <obogomaz> i can get them to work fine for each test but it is somting to do with texteditor on and off <obogomaz> see if you can spot a problem, feel free to modify anything else, just let me know <jrobinson7> but dont take iol.3? <obogomaz> o, by the way, how is Kaitlyn? <jrobinson7> i dunno <jrobinson7> lol <jrobinson7> iol.2 or iol.3???? <obogomaz> iol.2 and iol.3 same, i just made a copy rigth now <obogomaz> i'll work on 3 so i'll be modified <jrobinson7> ahhh kk <obogomaz> you should ask <obogomaz> here <jrobinson7> huh? <obogomaz> ...corection...her <jrobinson7> how? lol <obogomaz> i dunno <obogomaz> mail <obogomaz> phone <obogomaz> in person, may be <jrobinson7> lol <jrobinson7> home just crashed the program haha <obogomaz> that hacking class really help ... <jrobinson7> lol <jrobinson7> im getting so confused lookin at this <obogomaz> trust me i know <jrobinson7> alright so i took out done = 1 just to see wut would happen, and it works, but im still not sure wut this textedit crap is <obogomaz> it works with both tests? <jrobinson7> haven't done his test <jrobinson7> which number is it? <obogomaz> not sure start from 1 <obogomaz> mark wc ones not workg <obogomaz> damn, somthinf wrong with my wireless keyboard <obogomaz> misses letters <jrobinson7> hmmm <jrobinson7> this is tough lol <jrobinson7> so in the code, how can it tell if anymore characters can be entered? <jrobinson7> i think i found something wrong with overstrike mode <obogomaz> if str < maxdatalen [ERROR] The command “/” is not known to the server. <jrobinson7> yes <obogomaz> ?? <jrobinson7> thats wrong <obogomaz> what? <jrobinson7> since it replaces characters, it doesn't matter if the field is full <jrobinson7> jus has to check if its at the end of it <obogomaz> that is the same, once it's at the nd wont go anyore <jrobinson7> no <jrobinson7> if ur at the beginning of the string and the feild is full and overstrike is on <jrobinson7> you can still type in it <jrobinson7> but with that statement it shows the strlen is full and wont edit it <obogomaz> that's why <= <jrobinson7> lol <jrobinson7> u dont get what i mean <jrobinson7> or <jrobinson7> i dont get it <jrobinson7> lol <jrobinson7> im so lost in this code <obogomaz> let me test it quickly <jrobinson7> ya i think im wrong <jrobinson7> i was looking at a test that has to do with insert, but was looking in overstrike lol <jrobinson7> ya im stuck at test 9.6 <jrobinson7> ok isTextEditor <obogomaz> what do u mean? <jrobinson7> wtf is it <jrobinson7> lol <obogomaz> that is what confuses the hell out of me...istexteditor <jrobinson7> lol <jrobinson7> i dont think u have to check it when some1 is typing in crap <obogomaz> overstrike mode modified now, works 100% <jrobinson7> cause in 9.6 its set to 0 so it wont add anything in the txtbox but is suppose to <obogomaz> i know i was going to look into that now <obogomaz> you are probably right, i was going to test it without istext on <obogomaz> Ok, passed 9.6 when not checking for isTextEditor, we'll leave it at that... <obogomaz> good eye <obogomaz> i think once we get home and End keys working properly, we are almost done.... <obogomaz> Home key done, tested and working, we'll do end key now <jrobinson7> i think it is working fine <jrobinson7> home and end <jrobinson7> and ya daleee said we dont need to check it <obogomaz> what <obogomaz> there are more tests for home and end around 9.16 <jrobinson7> o ok im not there yet lol <jrobinson7> uh oh i failed 9.9 lol <jrobinson7> got to 9.19 before failing <obogomaz> forget it, i'll leave it till tomorrow, the rest all fail too <jrobinson7> lol well i got to 9.19 <obogomaz> i think i know where the rest of the problems are, end key sold be ok to fix and the make the left right keys to terminate the function when sift has happened <jrobinson7> i crashed it during the test when it said hit any button and i hate space and it crashed lol <jrobinson7> and im having trouble with end <obogomaz> let me know if you fix any more problems, i'll go see what the wify is up to... <obogomaz> no good... <obogomaz> went for stupid exray after school <jrobinson7> ah howd that go <obogomaz> wrist may be broken <obogomaz> find out tomorrow <jrobinson7> damn that sux man <obogomaz> i hope they don't put the cast <obogomaz> i committed iol.3 in my branches if you need it <jrobinson7> alright kool <jrobinson7> thats with outdated code of mine lol <obogomaz> so did u manage to merge to trunk <jrobinson7> no but i jus got end to work i believe <obogomaz> cool, how, there is more stuff to code about [Section #1] IsTextEditor and *offset
-Nov17, 2010
fardad_> kmcdonald11: jrobinson7: obogomaz : ping? <kmcdonald11> pong! <obogomaz> pong <jrobinson7> fardad: pong <fardad_> ok, lets start <jrobinson7> okidoki <fardad_> we have three things tasks: <fardad_> 1 - programming <fardad_> sorry <fardad_> who wants to start the project? <kmcdonald11> I don't mind <fardad_> ok <obogomaz> whoever you say <kmcdonald11> I'll do it <fardad_> ok kmcdonald11: Start doing FWBorder <fardad_> kmcdonald11: you assistant will be jrobinson7 <jrobinson7> lol <obogomaz> what about me?! <fardad_> if you got problem , he will help you and if you don't have enought time, give parts of it to him <fardad_> obogomaz: wait <obogomaz> sorry <fardad_> kmcdonald11: you need aroung 3 to 5 hours to complete and test it with my tester <fardad_> is 0.3 done? <obogomaz> 0.3 is done <fardad_> 3 - 5 hours of programming though, that is around a day an half <kmcdonald11> and when should it be completed by? <kmcdonald11> approximately <fardad_> to I expect FWBorder to be done in about 30 hours <fardad_> and tested <fardad_> jrobinson7: you have another respoisiblity that is make sure your team page is upto date with your tasks and who isi doing what <fardad_> obogomaz: you start coding FWField <fardad_> since 0.3 is done, you will have no problem doing it, but since it is an abstract class you won't be able to test <fardad_> it <fardad_> so by the time FWBorder is done and tested, your FWField must be completed and compiled <obogomaz> ok <fardad_> obogomaz: notify me when it is done so I cam check and make sure you didn't miss anything <fardad_> obogomaz: one more thing for you <fardad_> obogomaz: you are responsible to setup the next meeting <obogomaz> fardad_: ok, no problem <fardad_> Team B: note that although I gave you 30 hours, but ou can do this much earler and the eariler the early stages are done with, you will have more time to work on complicated parts <fardad_> also <fardad_> Although I assigned who is supposed to do what, but between yourself feel free to help eachother in any way you can, programming documentation... whatever <fardad_> ok? <jrobinson7> sounds good <jrobinson7> i do have 1 quick question <fardad_> jrobinson7: go... <obogomaz> Fardad_: also how many meeting are we allowed to book in a week <jrobinson7> i wrote down all the notes for the wiki page, is Member Tasks the same tasks under Todo but organized by each team member? <fardad_> obogomaz: 953! <fardad_> jrobinson7: look at team.h's page, they have the sturcture done, add them yours and you will be fine <jrobinson7> ok thanks <fardad_> if any question at the man time, just ask <fardad_> you can also call me on my skype account if I am online <fardad_> my skype id is "sosfardad" <fardad_> Any questions? <kmcdonald11> nope, sounds fine <fardad_> Marina_Y: ping? <fardad_> team B: the meeting is over, thanks for dropping by... <jrobinson7> and thank u kindly <obogomaz> thank you <fardad_> gnite...
-Nov24, 2010
=-= fardad_afk is now known as fardad <fardad> hello <obogomaz> fardad: hello <fardad> Team B: ping? <kmcdonald11> pong <jrobinson7> fardad: pong! <obogomaz> fardad: pong <obogomaz> fardad: we have a lot of question <fardad> before we begin, <fardad> don't forget to add my name under the team members and assign a task <jrobinson7> lol <obogomaz> ok <fardad> If you like my help :) <fardad> ok I am all eyes.... <obogomaz> james, do u want to ask first? <jrobinson7> i dont even know wut to ask, im just so confused lol <obogomaz> ok, i'll ask first <fardad> go ahead <obogomaz> fardad: i'm working on the FWDialog <obogomaz> fardad: so in FWDialog::draw(int fn) how do we draw all the Fields in the Dialog. <fardad> ok... <fardad> well <fardad> not really <fardad> read the desc properly <fardad> depending on what is the value of fn, draw works differently <obogomaz> first we draw FWBorder::draw(fn); <fardad> only if fn is Refresh or full_frame <obogomaz> for example if ((fn == FW_REFRESH)||(fn = FW_FULL_FRAME)){ <obogomaz> FWBorder::draw(fn); <obogomaz> // Then draw all the Fields in the Dialog. <obogomaz> } <fardad> then if fn is 0, draw everything and then start editing the first editable <fardad> obogomaz: what are you refereing to? what I did in class? <fardad> obogomaz: ? <fardad> obogomaz: ping? <obogomaz> fardad: pong <obogomaz> fardar: <obogomaz> fardad: in FWDialog::draw(int fn) under two conditions we have to <obogomaz> draw all the Fields in the Dialog. <fardad> obogomaz: you didn't answer my question: <fardad> are you refereing to the wiki description, or the example I did in class? <obogomaz> fardad: sorry, wiki description for FWDialog::draw(int fn) <fardad> ok, <fardad> then yes, the conditions are right, <fardad> under two conditions all the fields are drawn, but if fn is greater than zero , then only the field number "fn" is drawn, and editing begins with that one. <obogomaz> i understand the conditions, i'm just a little confused on the actual statement to draw the fields since FWField does not have the draw function <fardad> obogomaz: ofcourse it does... <fardad> obogomaz: it inherits it from border <obogomaz> fardad: so we say FWField::draw() -->| daleee (~dale@CPE001a70f2eb55-CM00222d55edbd.cpe.net.cable.rogers.com) has joined #seneca-oop344 <daleee> anyone know what this means for FWButton: "First draw() the Button, then surround it by squared brackets, place the cursor under the first character of Button's text and wait for user entry." <daleee> surround it by square brackets = wut? <kmcdonald11> daleee: means you first put the text on the screen, then do []'s around it and finally move the cursor forth again. a lot of jumping around, from what i understand <daleee> kmcdonald11: are we supposed to use iol_flag for the [ ] ? <fardad> [daleee] is surrounded by squred brackets <kmcdonald11> i didn't. i used putch('['); <daleee> hmm.. <daleee> iiiinteresting <fardad> daleee: run the example on matrix <daleee> oh yeah <daleee> forgot about that xD will do! <kmcdonald11> fardad: in FWLineEdit, we use iol_edit. it says to use some of FWLineEdit's attributes to call iol_edit();, but things like readOnly and isTextEditor aren't specified in FWLineEdit (unless I'm mistaken). do we just pass in what makes sense for our case in 1s and 0s? <obogomaz> fardad: also In FWDialog::edit(int fn) how do we begin editing from the first editable Field or go to next editable Field. <fardad> kmcdonald11: yes <fardad> put them in a loop and check for the editable to be true, <fardad> and run the first one <fardad> and then depending on users action, loop to next, or previous <kmcdonald11> is it cool if I keep asking questions, or shall I wait until Oleg has finished? <obogomaz> fardad: thanks <fardad> kmcdonald11: go ahead <obogomaz> kmcdonald11: it's ok you can go ahead now <fardad> kmcdonald11: that is very normal in IRC <kmcdonald11> alright. in a few of Field's children, there are functions that as us to make Field's _data point to something. would you use <kmcdonald11> this->_data = temp; ? <kmcdonald11> or should there be more to that? <kmcdonald11> and temp being whatever the new thing is <fardad> very correct and ok <kmcdonald11> alright, and one more <kmcdonald11> there's a part in FWButton where we call iol_display(). the first data type it takes is a string, but since we're dealing with our void* _data, would you use: <kmcdonald11> iol_display((char*)this->_data, ..etc); <daleee> you can just do (char*)_data <daleee> pretty sure <fardad> kmcdonald11: perfectly correct <kmcdonald11> yeah, the whole "this->" thing helps me grasp the "this object" idea. but they should both do the same <kmcdonald11> alright, those were my 3 questions. thank you! <fardad> daleee: yours is correct too, but kmcdonald11 is bug proof <kmcdonald11> ;) <jrobinson7> my turn? :D lol <fardad> jrobinson7: go... <jrobinson7> ok working on void set(const void *Str) <fardad> ok... <jrobinson7> is "the newline delimited array of characters" refering to the Str? <fardad> jrobinson7: are you talking about text? <jrobinson7> sorry yes FWText <fardad> jrobinson7: wow, already there... cool, ok, go ahead <fardad> and the asnwer is yes <jrobinson7> ok and i must convert it into an array of strings, wut is that refering to? <jrobinson7> _lines? <fardad> I coded two classes that you can use, a dynamic array of strings and a double linked list <fardad> or you can design your onw <fardad> s/onw/own <fardad> brb <jrobinson7> ok team B which would you guys like for us to use? <obogomaz> the easier one to understand <jrobinson7> dynamic array of strings probably <kmcdonald11> although linked lists would give us practice.. <kmcdonald11> but doesn't matter to me <jrobinson7> easier to understand sounds good to me since im already confused as hell <obogomaz> doesnot matter to me either as long as we are done on time <kmcdonald11> yeah, go with dynamic array <obogomaz> im having a bunch of issues with fwdialog as well <jrobinson7> im still not sure how to use this lol * fardad is back <kmcdonald11> which part? =-= daleee is now known as daleee[afk] <obogomaz> fardad: one more question if it's ok? <fardad> jrobinson7: try the array separatly first <fardad> obogomaz: go <obogomaz> for FWDialog FWDialog::add(FWField* field, bool dynamic) <obogomaz> is this how we add new field to the array <obogomaz> _fld[_fnum+1] = new FWField; <obogomaz> _fld[_fnum+1] = field; <fardad> nop <fardad> obogomaz: give me a second ok? <obogomaz> ok, thanks <fardad> obogomaz: Ok, the action of allocating/creating a new Field is done by the one calling the add method <fardad> obogomaz: (look at the main I wrote) <fardad> obogomaz: all you need to do, is to assing it to the next _fld in array <jrobinson7> if i use ur dynamic array is it as easy is using a normal array? such as _lines[i][j] = data <fardad> obogomaz: and to make sure your set is allocation flag (_dyn) to the proper value, depending on _fld being passed by address (flag is true) or passed by reference (flag is false) <obogomaz> ok, i'll look at the main first, thanks Fardad <fardad> jrobinson7: _line[i][j] refers to a single characher <fardad> jrobinson7: _line[i] referes to a string (one line of text) <jrobinson7> yes <fardad> jrobinson7: at least walk through the source first :) <jrobinson7> well i was doing one character at a time lol <fardad> jrobinson7: again, the code is "use at your own risk" I will not assure you of it being easy or bug free.... <fardad> jrobinson7: !!!!!!!!!!!!!!!!!!!! <fardad> ok <fardad> jrobinson7: whatever makes you happy :) <fardad> jrobinson7: I think actually that woudl work ok.... <jrobinson7> well if i did it right then i shall be very happy lol <fardad> ok anyone, it is getting close to 10, any questions? <fardad> obogomaz: welcome <obogomaz> not at the moment, thank you Fardad <fardad> ok everyone, if there is no question, I'll be gone... <jrobinson7> ok thank you very much <fardad> gnite everyone.... |<-- fardad has left freenode (Quit: I wanna go home; Take out this uniform and leave the show...) <jrobinson7> i think having all these functions with return 0 looks perfect to me :D <obogomaz> it's confusing for sure