Firefox Performance Testing Lab Fall 2010 cadecairos

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Revision as of 11:56, 15 September 2010 by Cadecairos (talk | contribs) (Test Notes)
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Test Results (cadecairos)

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Hardware Info

  • Adapter Description: Mobile Intel(R) 965 Express Chipset Family
  • Vendor ID: 8086
  • Device ID: 2a02
  • Adapter RAM: Unknown
  • Adapter Drivers: igdumd64, igd10umd64, igdumdx32, igd10umd32
  • Driver Version: 8.15.10.1930
  • Driver Date:9-23-2009
  • Direct2D Enabled: false
  • DirectWrite Enabled: false
  • GPU Accelerated Windows:1/1 Direct3D 9


Firefox Build Info

  • build identifier: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:2.0b7pre) Gecko/20100914 Firefox/4.0b7pre

Chromium Build Info

  • Chromium: 7.0.525.0 (Developer Build 59420)
  • WebKit: 534.8
  • V8 2.4.3
  • User Agent: Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US) AppleWebKit/534.8 (KHTML, like Gecko) Chrome/7.0.525.0 Safari/534.8


Test Notes

Name & URL Tester Date Firefox Performance - Speed Firefox Performance - Smoothness Firefox Performance - Responsiveness Notes and other Details
111 Noise Field Chris Sept 14 2010 Does not seem to be choppy or have any lag Graphics rendered smoothly but, the shapes leave permanent dark trails behind them that stand out from the background Other Minefield windows are responsive The animations of the shapes in chrome seemed to slow significantly when the window was not the focus of the mouse pointer, but it was not a problem in minefield.
112 Keylight Chris Sept 14 2010 Begins to slowdown and skip when lot of dots are placed on the screen. (happens in chrome too) all the objects are rendered with the same quality as in Chrome no noticeable difference in other windows response time. -
113 Breathing Galaxies Chris Sept 14 2010 I did not see any trouble with the speed of the animations. Minefield had no trouble animating the shapes No slowdown in response time in other windows. identical performance, from what i observed.
114 Cubescape Chris Sept 14 2010 Speed was good. no slowdowns. the only trouble i noticed was the animations of the blocks shadows as they fell. in chrome it was smooth and matched the location of the block but in minefield the shadow lagged and left marks on screen where it had been. the marks disappear when the block stops bouncing did not affect other windows response time -
115 Sinuous Chris Sept 14 2010 - - - -
116 Color Piano Chris Sept 14 2010 - - - -
117 Sand Trap Chris Sept 14 2010 - - - -
118 3DTin Chris Sept 14 2010 - - - -
119 Plasma Chris Sept 14 2010 - - - -
120 The Wilderness Downtown Chris Sept 14 2010 - - - -