Firefox Performance Testing Lab Fall 2010 cadecairos
Contents
Test Results (cadecairos)
Hardware Info
- Adapter Description: Mobile Intel(R) 965 Express Chipset Family
- Vendor ID: 8086
- Device ID: 2a02
- Adapter RAM: Unknown
- Adapter Drivers: igdumd64, igd10umd64, igdumdx32, igd10umd32
- Driver Version: 8.15.10.1930
- Driver Date:9-23-2009
- Direct2D Enabled: false
- DirectWrite Enabled: false
- GPU Accelerated Windows:1/1 Direct3D 9
Firefox Build Info
- build identifier: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:2.0b7pre) Gecko/20100914 Firefox/4.0b7pre
Chromium Build Info
- Chromium: 7.0.525.0 (Developer Build 59420)
- WebKit: 534.8
- V8 2.4.3
- User Agent: Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US) AppleWebKit/534.8 (KHTML, like Gecko) Chrome/7.0.525.0 Safari/534.8
Test Notes
Name & URL | Tester | Date | Firefox Performance - Speed | Firefox Performance - Smoothness | Firefox Performance - Responsiveness | Notes and other Details |
---|---|---|---|---|---|---|
111 Noise Field | Chris | Sept 14 2010 | Does not seem to be choppy or have any lag | Graphics rendered smoothly but, the shapes leave permanent dark trails behind them that stand out from the background | Other Minefield windows are responsive | The animations of the shapes in chrome seemed to slow significantly when the window was not the focus of the mouse pointer, but it was not a problem in minefield. |
112 Keylight | Chris | Sept 14 2010 | Begins to slowdown and skip when lot of dots are placed on the screen. (happens in chrome too) | all the objects are rendered with the same quality as in Chrome | no noticeable difference in other windows response time. | - |
113 Breathing Galaxies | Chris | Sept 14 2010 | I did not see any trouble with the speed of the animations. | Minefield had no trouble animating the shapes | No slowdown in response time in other windows. | identical performance, from what i observed. |
114 Cubescape | Chris | Sept 14 2010 | Speed was good. no slowdowns. | the only trouble i noticed was the animations of the blocks shadows as they fell. in chrome it was smooth and matched the location of the block but in minefield the shadow lagged and left marks on screen where it had been. the marks disappear when the block stops bouncing | did not affect other windows response time | - |
115 Sinuous | Chris | Sept 14 2010 | - | - | - | - |
116 Color Piano | Chris | Sept 14 2010 | - | - | - | - |
117 Sand Trap | Chris | Sept 14 2010 | - | - | - | - |
118 3DTin | Chris | Sept 14 2010 | - | - | - | - |
119 Plasma | Chris | Sept 14 2010 | - | - | - | - |
120 The Wilderness Downtown | Chris | Sept 14 2010 | - | - | - | - |